sturbs
-
Posts
3 -
Joined
-
Last visited
Posts posted by sturbs
-
-
Hi,
I patched to 1.04 and it did not do anything. I have the SE 1.03 CD so no patching, right? Drivers are 344.11 tried rolling back all the way to 234. Nothing changed. I tried all the DX9 installs, res-fixes, and just about anything else I could find online. As far as the Nvidia Control Panel goes I turned on all then all off then, I walked through the whole line turning on and off each setting. You know if I use this on my old XP machine all works fine, so I wonder if or how many users this is happening to? Some might not see the difference, like 2 out of 4 kinds of pine trees or 3 out of 7 trees, one out of two bushes displaying, when playing the game. This isn't a game breaker, just a eye-candy take away so, if you have any other ideas I would like to try them.
Again Thank you.
-
Hi, CMBB 103.SE CD running on Win 7 Ult. GeForce GTX 670, and noticed that every other bmp shows up. In the editor I place tall pines, forest, scatter trees, on preview only Bmp 500, 502, 511, 512, 513, 514, no snow pine trees and only doodads 2170, 2110, 2120, 2250, no small bridge, only medium and heavy bridges shows up. Every other building (does not matter which kind it is). Grass and all terrain bases, roads, walls, hedges, rocks all show. If I rename Bmp 500 to 501 the 501 shows not the 500. Reinstalled still no show. CMAK is like the opposite the grass textures shows up black, but trees do-dads all show up. I had no problems on my other computer with Win XP. Could the 104 patch fix this? Thanks
CMBB CMAK Bmps no show
in Combat Mission - Tech Support
Posted