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dominick

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Posts posted by dominick

  1. The manual says VP locations in meeting engagements can just be touched and not held to receive the VP. However, if your opponent also touches one you already touched, do they also get the VPs for that location as well.

  2. 9 hours ago, Oliver_88 said:

    Wah?

    That texts there in Combat Mission as standard.

    Yes, I believe so. I don't recall adding it, and when I placed the Vin text file in the created Z folder, it displayed icons for each unit, overriding the text display I had. The purpose of asking about this originally was to make sure my opponent had what I had, and apparently he also had the text display as well from the v4 upgrade to the game. The "text" display can be confused with the apparently earlier mod called the Vin text, which is iconic.

  3. A few years ago someone offered a mod or app that displayed the activities of units in green text on the lower left of the map screen, such as if they were spotting or moving when you clicked on each unit, and showed what each soldier in a squad or other type of unit was doing at the time. Does anyone know how to find this file on a computer or where it can be downloaded?Activity.thumb.png.fd699b6b7d3826b0b9ae8df2130eb3bd.png

  4. The manual states that you will see the point values of units in the unit selection process when using the editor, presumably what you would also see in a QB, but without  purchase limitations. I do not see this in the editor, just the usual information about standard or common units, but no point values for them in order to create a balanced game. Why can't I see the point values?

  5. 5 hours ago, IanL said:

    Yep worked like a charm. I played PBEM until the bullets started flying, in my case until turn 009. It all worked as expected. Used the scenario map I created earlier and picked forces and battled. Just simple run at the objective orders as a test.

    I have no idea what you are doing wrong but there must be something...

    Here's what I did, if you can find what is wrong. Open scenario ed> loaded meet large hills QB-108> selected one Battalion each for Allied and Axis> saved file in QB folder as QB-108 as QB> opened QB folder and selected this file, selected meet, combat force mix for US and Germans, unit purchase as human for both sides> select meet large hills QB-108 as QB> hit fight> chose Allied force, 2 player email> enter password> QB 001shows as the save file>OK> email save failed, could not be created in the outgoing email directory.

  6. 6 minutes ago, IanL said:

    I just did it. I saved the scenario to the quick battle folder (I added a "as QB" to the end). Note the battle type (in this case for Barkan's corner it is an attack) and the size (in this case small). Then fire up the QB screen and choose a small attack and human selected map. Press OK and there it is. Works too. Obviously if you want a fight vs the AI to be any good you will need to put in some additional work.

    Thanks, I'll give this a try to see if it will work for altering a QB map for PBEM.

  7. Although I somehow managed to make a playable hot seat file from a QB map, it does appear that altered QB maps, or even scenario maps can't be saved as PBEM files. I've tried many combinations, including saving them and exporting them to the QB folder, changing the file extension, etc.

    The purpose of asking the question is to find a way to have more units available to deploy in QB games, besides getting rid of rarity or increasing force adjustment, which only affects one side in PBEM. In a regular CMBN game, my opponent and I would like to have huge maps with huge forces to deploy. If anyone knows a way around this, a reply would be appreciated.

  8. I've tried  opening QBs in the editor, editing the map and units for both sides, and saving them back in the QB folder. However, when I reopen them, the file cannot be saved for PBEM. There must be some conflict when changing the original file. This also happens when I make a new map, save it as a QB file in the QB folder, but it cannot be saved as a PBEM file after it is opened. Perhaps this is the problem, no able to save as PBEM playable?

  9. Waiting 2 days for tech support, so maybe someone can help me here.

    I purchased the Market Garden and V2.0 upgrade bundle. After reinstalling to v1.11 the upgrade download did not contain the v2.0 but the v2.1 which gives error messages. Do I need to purchase the v2.0 separately, even though it was stated and supposed to be included in the bundle????

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