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Cavtroop

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Posts posted by Cavtroop

  1. I just ran a test mission myself. I had a Tall Stone Wall running through the map, and had 4 units (two red, two blue) 100m away from the wall on either side. Neither could see each other.

    I then told one unit from each red and blue to 'quick' towards the wall. At about the 50m point, the unit that did NOT move, could suddenly see the moving unit on the opposite side of the wall (remember, the terrain is perfectly flat, this should not happen). The stationary units then both opened fire, and the fire went right through the wall. By the time the moving units were at the wall, the stationary units had pretty much decimated them. Once the moving units reached the wall (about 5m from it), they started shooting at the stationary units. Through the wall.

    At no time could the moving units see or fire at each other.

    Something is very, very broken here, and this is another issue that makes the game both not fun, and unplayable.

    wallsarebrokenyv4.th.jpg

  2. I think the review is pretty spot-on, and similar to the review I gave the game.

    No terrain shading? Makes it very tough to see dips and depressions in the terrain. Needing a CPU patch? Funny, nothing else I run needs that. Crippled WEGO is the big killer for me.

    I have yet to figure out how to properly ambush in WEGO. I don't think you can, the proper features are missing.

    And the stability is very poor for me. I can't save or load most games without a crash, so the campaign is completely unplayable. and without any sort of usable Quick Battle functionality, I'm limited to battles. But the AI in most of the battles is broken, and just sits there for the duration. So those aren't fun, either.

    I haven't booted the game up in days, except to see if 1.02 fixed my crashing issues (it didn't). I still think this game has potential, but I'm not sure that BF is focused on making this the game that I want to play - a WEGO based wargame. We'll see.

    I'm not deleting it off my HD just yet, and sill give BF some time to fix the major issues they have. Hopefully they'll put out a gameplan on what they intend to fix/add, once they get the game working for the majority of people (8800 users?).

  3. This game is so frustrating to me - I see a good game under here, somewhere. I even experience it from time to time, where I have a 30 minute stretch that I really enjoy it. Then one of the major bugs pops up - vehicles driving in circles, infantry running down the main street so they can go in the front door of a building rather than the covered back door, etc. Generally at this point, I'd turn the game off, but more often than not, it has crashed on me, so I don't need to.

    It looks like 1.02 will start taking care of the AI issues - but no word on the crashing that so many of us are having.

    My big problem with this whole process, is paying for what should be a beta release. And its not just BF doing this, it is endemic to the software world now, which is sad.

    Having said that, I'm giving this game a patch or two before I throw the baby out with the bathwater . There is a good game under here, somewhere, I hope.

    Edit: I didn't address the missing features of WEGO. I still can't ambush in WEGO. Are hiding/cover arcs/ambush markers on the way? that will go a long way to making WEGO more playable....

  4. Sure -

    Lenovo/IBM T60p

    ATI FireGL V5200 (same as X1600 mobile vid card) w/512MB ram

    Latest vid drivers striaght from IBM (I've tried various drivers, from omegadrivers, to ATI reference drivers, to various IBM drivers, same problem with all of them)

    2GB system ram

    Centrino Duo processor

    I'm playing CMSF with the affinity set to one processor.

    I'm now completely unable to save ANY campaign game - it immediately crashes out with the info above. So basically, CMSF is completely unplayable for me.

  5. This is getting crazy. I sent an email to support@battlefront.com, and you told me to come to the forums for help. I have, but have not received any tech support to date.

    Almost every time I same a mission after I complete a campaign battle, I get this crash. This means I have to reload an old, working save, and 'cease fire' until I get to the point where I was - or I could replay all of these missions, but that is tedious.

    Is there anyone from BF reading this, and providing any kind of tech support, or are we hanging out here on our own? Even just an acknowledgment that you've read this, and added it to your list would be nice. I know you are probably focused on the ATI/Visat/OpenGL issues right now.

  6. Is anyone else having stability problems?

    A significant amount of time (probably 50% of the time) that I save the game between campaign missions (when it automatically saves), the game will crash out. This renders that save game useless, and I have to revert to an old save. Additionally, a significant amount of time I load a game, it crashes. And sometimes (probably 40-50% of the time) that I'm in a mission, CMSF will crash out, or sometimes simply hang. For the record, I am having zero problems with any other game or application (I'm a Systems Engineer in real life, and do this stuff daily).

    Every time, its the same thing:

    "CM Shock Force.exe has generated errors and will close"

    I get the following in my Event Log (application):

    Evend ID 1000

    Faulting application cm shock force.exe, version 0.0.0.0, faulting module cm shock force.exe, version 0.0.0.0, fault address 0x000e1a39.

    0000: 41 70 70 6c 69 63 61 74 Applicat

    0008: 69 6f 6e 20 46 61 69 6c ion Fail

    0010: 75 72 65 20 20 63 6d 20 ure cm

    0018: 73 68 6f 63 6b 20 66 6f shock fo

    0020: 72 63 65 2e 65 78 65 20 rce.exe

    0028: 30 2e 30 2e 30 2e 30 20 0.0.0.0

    0030: 69 6e 20 63 6d 20 73 68 in cm sh

    0038: 6f 63 6b 20 66 6f 72 63 ock forc

    0040: 65 2e 65 78 65 20 30 2e e.exe 0.

    0048: 30 2e 30 2e 30 20 61 74 0.0.0 at

    0050: 20 6f 66 66 73 65 74 20 offset

    0058: 30 30 30 65 31 61 33 39 000e1a39

    0060: 0d 0a ..

    Thoughts? FYI, Windows XP SP2, BF 1.01 download version. Also, I'm setting processor affinity to one proc.

    [ August 03, 2007, 04:52 PM: Message edited by: Cavtroop ]

  7. All -

    Ive seen some people say their problem is fixed by changing the processor affinity after launching the game. It didn't help my crashing issues, but I thought I'd post this here.

    It's a utility that starts the game using only the 1st processor (CPU 0) on a multi-proc machine. I use it on XP, no clue if it works on Vista or not.

    http://www.activeplus.com/us/freeware/runfirst/

    Basically, you put "C:\pathtorunfirst.exe\runfirst.exe" infront of the executable in the CMSF shortcut. It will start CMSF using only CPU 0, saving you from having to alt-tab out to set the affinity.

    happy gaming!

    [ August 03, 2007, 03:20 PM: Message edited by: Cavtroop ]

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