jackman
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Posts posted by jackman
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thanks for clearing that up!
Originally posted by Wolfseven
Also try tow setup.exe then go to where your game is and open up the directory and see if your 1.4 exe is in there, if so run that version see if that works. Try shadows off and Sound off do 2 seperate test I want to see something.
Have tried all these plus relicening
crash semms to happen when game switches to battle map screen from menus eg battle or campain
game has finished loading loading bar gets all the way across then screen flashes blank then back to desktop?
Intel Core(2) CPU 6300 1.86Ghz
1Gig ram
Win XP pro sp2 32bit
NVIDIA GEForce 7800 GS Driver 94.24
Soundblaster Audigy
directx 9c
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hi
I'm back when you say try running tow setup.exe do you mean reinstall the game?? because there is a towsetup.exe file in the TOW Dir which runs the TOW system Options !!!
I will install OpenGL files and reinstall game sorry seem to have got wrong end of stick
( I'm not very clever but I can lift very heavy wieghts )
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Intel Core(2) CPU 6300 1.86Ghz
1Gig ram
Win XP pro sp2
NVIDIA GEForce 7800 GS Driver 94.24
Soundblaster Audigy
running Win xp pro 32bit
ran Tow setup exe ran 1.4 exe still crashed!!
Driver 94.24 are lastest drivers
have run demo with these drivers?
(it looks like it might be open GL causeing the propblem) anything I can do about this?
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have tried running with shadows off have tried running at min settings still no joy here is log file from crash
[Jun 26, 2007 2:26:18 PM] ------------ BEGIN log session -------------
Sound: Native library (build 1.1, target - P IV) loaded.
Main3D >>> renderer type: OPENGL
ERROR file: File wwrcu not found
ERROR: Command objectMove has conflict with Len
ERROR: Command popupmenu has conflict with XYmove
ERROR: More than 2 binds for command delete+
ERROR: Command turnObjectOnLine has conflict with Ymove
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 44100, num channels = 2.
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware - enabled [buffers : 64]
Extensions - enabled :
EAX ver. 1 [X] - enabled
EAX ver. 2 [X] - enabled
EAX ver. 3 [X] - enabled
I3D ver. 2 [ ] - disabled
ZoomFX [ ] - disabled
MacroFX [ ] - disabled
SIMD render [X]
num channels 16
cannot open file for reading
Cannot open audio file samples/Error_empty.wav
Time overflow (0): speed 0.15498537
Time overflow (647): speed 0.11519263
Time overflow (908): speed 0.63559324
Static load ended.
Time overflow (1159): speed 0.113065325
[Jun 26, 2007 2:28:47 PM] -------------- END log session -------------
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hi
when I atempt to load a battle the game CTD when I tried to load a training battle the game CTD with this message
run time error #3(trap) Fatal error crash during termination.
This has happened after I installed new patch which I have been waiting for as I havn't been able to run game yet see my earlier post your surgestion then was to run Tow setup exe? which I did with no success
I can run the intro movie and access all the menu's. I was able to play the demo with no problems. I have tried every fix on this forum
Intel Core(2) CPU 6300 1.86Ghz
1Gig ram
Win XP pro sp2
NVIDIA GEForce 7800 GS Driver 94.24
Soundblaster Audigy
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can anyone help? when I atempt to load a battle the game CTD. I can run the intro movie and access all the menu's. I was able to play the demo with no problems. I have tried every fix on this forum with no success have sent hours trying to fix this problem!!!
Intel Core(2) CPU 6300 1.86Ghz
1Gig ram
Win XP pro sp2
NVIDIA GEForce 7800 GS Driver 94.24
Soundblaster Audigy
Crash to Desktop
in Theatre of War Tech Support Forum
Posted
Minimum requirments
Operating System: Windows XP*
Processor: Pentium IV 2.6 GHz or AMD Athlon 2.0 GHz I just noticed your running alittle lower speed there might be that so try running it with the duo core single checked then unchecked see which works.
Video Card: GeForce 5700 or Radeon 9600
(128 Megabyte VRAM or better, video card must support Shader v2.0 or higher)***
Sound Card: DirectX 9 compatible Sound Card
System Memory: 1 Gigabyte RAM
Hard Drive Space: 3 Gigabyte
Other Requirements: DVD Drive (not needed for download version)
What I don't understand is that I was able to run demo with everthing at max and it ran well ??