perforated
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--------------------- Log started at 25.04.2007 14:03:02---------------------
Info: Category TriggerWindow was added to category MissionEditor
Info: Category CampaignEditor was added to category
Editor.exe Information: 0 : ***LoadMission start***
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present
Info: Category Roads was added to category MissionEditor
--------------------- Log ended at 25.04.2007 14:06:56---------------------
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Hi the path to mission editor is
G:\Program Files\Battlefront\Theatre of War\MissionEditor
game directory G:\Program Files\Battlefront\Theatre of War
game is working fine (odd crash here and there but fine otherwise )
game version 1.2.0.46
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Darn it still not working
-
keep getting this error when i try to open a mission, got a few things to try (reinstall DX and or the game with NOD turned off )
Any ideas as the source?
Win xp pro
2 Gigs
amd x2
ati 1950 pro 7.3
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.DllNotFoundException: Unable to load DLL '..\core.dll': Exception from HRESULT: 0xC000008C
at Editor.SFS.SFSImageReader.OpenExtern(String name)
at Editor.SFS.SFSImageReader.Load(String fileName)
at MissionEditor.Objects.Roads.Road.CreateVertexBuffer(Device device)
at MissionEditor.Render.MissionRender.RenderRoadTextures(Mission mission)
at MissionEditor.Render.MissionRender.RenderScene()
at MissionEditor.Forms.Render.DirectXWindowControl.OnRenderViewRectChanged(Object sender, EventArgs args)
at MissionEditor.EditorLogic.MissionMapEditor.UpdateViewRect(Boolean bNotifyChanges)
at MissionEditor.EditorLogic.MissionMapEditor.ZoomView(Single factor, PointF center)
at MissionEditor.EditorLogic.MissionMapEditor.InitZoomView()
at MissionEditor.Forms.Render.DirectXWindowControl.OnMissionChanged()
at MissionEditor.Forms.Render.MissionRenderControl.OnMissionChanged()
at MissionEditor.Forms.MissionEditorControl.OnMissionSDIEvent(Object sender, EventArgs args)
at Editor.DocumentManager2.UpdateViews(Object doc, EventArgs e)
at MissionEditor.EditorLogic.MissionSDI.SetCurMission(Mission mission)
at MissionEditor.EditorLogic.MissionSDI.OpenMission(String fileName)
at MissionEditor.Forms.MissionEditorControl.OnOpenMission(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.0.16
Win32 Version: 1.0.0.16
CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/Editor.exe
----------------------------------------
EditorLib
Assembly Version: 1.0.0.14623
Win32 Version: 1.0.0.14623
CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/EditorLib.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MissionEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/MissionEditor.DLL
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
CampaignEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/CampaignEditor.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2909.0
Win32 Version: 9.10.455.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2909.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 8.0.0.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Oh this just freaking wonderful now it says
You have reached the maximum download count.
:mad: :mad: :mad:
-
tried everything i could think of, all security is off and i'm plugged directly to my modem, yet i still get the server not found error
anyone got any ideas? :confused:
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same problem here
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ooh just rub it inn.... GRRRRRRR
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this is just fantastic....
i tried every download manager i found and still i can't get it to work, only server not found...
looks like I'm going to have to wait for the dvd :mad:
-
I'm just getting server not found while trying to download the game..
Editor launches but cant render map
in Theatre of War Tech Support Forum
Posted
weeee! it works now
thanks you!