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Blue_Lead

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Posts posted by Blue_Lead

  1. i did not find another place to tell what things i would like to see in the next improvements... so here's mine

    - possibility to campaign with own pilots

    - a skill to help get the first turn

    - a "status" light for the "secret" feature

    cheers

    roland

  2. i think it's not a lack of interest, it's more a lack of time ...

    maybe a tournament that could be played not all in one session, with small fights arranged directly between players, could be more handy for most of us?? like a campaign...

    i know, then you have trouble with people delaying or not showing up, but then it would allow more players to participate i think (and i hope)

    regards

    roland

  3. Hi !

    what do the 3 or 4 xp represent for each played game ? it looks sometimes weird

    ex : A game where the enemy pair was worth 7, mine 6, at the end game with no damage on either side :( the enemy team gets 4 pts each, while I get 3...

    suggestions

    - give a number of xp for each turn adavntaged or tailing, and or xp for echa point of damage ?

    - give a number of xp based on the victory/ defeat status of the mission

    just suggestions, minor improvements...

    regards all

    roland

  4. oh, by the way, because i don't want to look too shy, my DIF user name is "roland";

    i tried to change it to Blue_Lead, that i use in my other gaming communities, but after having changed it, i couldn't find back my pilots ! ... :(

    so i reverted to roland...

    and while i'm at it, thx and two thumbs up for that excellent comp conversion of a game i've had and played, with all its extensions, since the beginning (is it 5 or 6 years ?)

    regards all

    roland

  5. My 5 cents...

    1 - my copy is legitimate

    2 - I personnaly do not like games where you need the cd to play (noise, wher's the cd ?, ...)

    3 - as has been said, wargamers are usually more mature than the average computer gamer, which coupled with the DIF game type (not a FPS or RTS), I guess that most of the pirates either won't stay long or will get converted to playing that kind of games... which on the long term might be better for us all !

    So IMHO it now seems too late to fight the original DIF pirates, and they probably have brought some new blood into our kind of games; i suggest we accept that, even (and i'm sorry for you designers and workers about that) if it means money losses, and capitalize about extensions, tournaments and so on (with ways to let most pirates out) to create a living game that rewards its designers.

    Whatever we do, there' ll always be pirates...

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