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crab

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Posts posted by crab

  1. Jason, I think you should do a scenario pack covering the fighting of Uranus. I don't know if this is what you are already planning but think it would be a great idea to have some historical scenario's covering that operation.

    I love George's scenario's I love the fact that they are huge. Plus throwing my two cents into what you were discussing; I think the way he has it setup for the Germans with APC's is ideal for them. For instance I am currently playing (and thoroughly enjoying) Piper's race for Belgrad.

    Spolier

    My tanks smashed through the Russian road block with the aid of the "air strike" and continued on down the road to look for other tanks, guns or any other hard target. All the while two companies of infantry along with the cannon platoon and the two companies APC's cleared the little village of Russian infantry.

    Well just as my tanks finnished clearing all the visible enemy tanks and guns in the town down the road my infantry finnished mopping up the Russian infantry in the first village. Then my inf embarked into their APC's and started blazing down the road to fall in right behind their tanks escort.

    I couldn't have done this if I had to hold my tanks up waiting for the inf to complete their task.

  2. Originally posted by Zalgiris 1410:

    I really wont be buying it if that isn't improved and I don't apologise for that since there are bloody plenty of other Pox Americana simulations out there that...I desist! :rolleyes:

    Uh, what does bloody mean?

    I think the AI will be great. The more I think about this game and all the options that they have already listed as being in game the more I like it. Like you can choose which sector you want an individual to cover, not just a squad or a team.

    I really wanted a WW2 game at first but now I am really looking forward to this release. I think it will make everyone proud to play as the bloody Americana's.

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