Backguard
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Posts posted by Backguard
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27-29 years maximum if he was a sergeant and up to 47 years if he was an officer. Most likely 19-20 years oldAlso, the tank commander supposedly was knocking out German tanks in Stalingrad. I think he said he was 8 years old at the time. That would have made him pretty old for a lowly tank commander by most standards, though I do not know what the case actually was for TCs in Afghanistan. -
In game - 1500m
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DPolwarth do you drove this tanks from driver seat or just sat down in commander station?
Any guy who directly droves this tanks will say tha t you are wrong. T-34 you hardly can run with 50 kmph (on straight concrete road), when the T-72 easy makes 60 and smoothly speeds up
T-72 also has 6 gears (T-34 only 5) and much easier in maneuring (thanks to "bortovie korobki peredach"). T-55 also has his own features...
Just pay some attention when you drive your babe
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Use Page Up/Page Down for TC sight zoom. Cheers
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Yes, that's the matter - this one infantryman moved into your village... Gotcha! He won
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No way - only devs know method. I often think - why "devs" sounds much like "devils"?
Just kidding
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1500mOriginally posted by gunnersman:And under 300m or so and beyond 2000m (I think) it goes back to 9980 which is bore site (battle site, what have you). That means the barrel goes back to level position.
When a lot of dust and smoke are up then it is difficult to get an accurate ranging as well.
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Look in configurator -> "Realism" -> "Real view from tank" (or somewhat like this) set to "Yes". Or simple set high level of realismOriginally posted by Jester_159th:Very nice indeed. Got any other mods planned?
BTW..How did you get that blacked out area around the driver's view? Is it standard in the full version or another mod you've done?
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Yup! The T-54/55 is really simple in use tanks (first models designed in 1946-1947) and you shouldn't elevate barrel to reload gun. Well, I'm not pretty sure about latest models (designed in 1980s).Oops, my mistake, 1/2 way anyway. T-55 and T-62 do have human loaders. But it says here in my old M1 Tank Platoon Book (sourced from Janes defence) that the T-55/54 and T-62 still needed to set the turret direction and gun elevation to a specific setting to reload because of very cramped crew conditions.However, maybe those traits have been worked out in later models like the T-55AM2 or fixed with foreign upgrade kits.
About loaders and autoloaders: you should remember that alive guy will get tired soon enough and couldn't support such fire rate as 3 sec for shot He must take an ammo (30-40 kg each round {I'm not sure about weight}) and put it in gun (and he must aware not lost his fingers "evil grin"). Still he need to remove empty shells (if any) and place it back on shelves/containers... I even don't say a word about British tanks with rifled-barrel guns and
compound ammos...
Any of system (loader or autoloader) has it's merits and demerits. But AFAIK the development of tanks (at least in Western countries) is directed at creation of tank with crew of two men (driver and TC). Drive drives, TC finds targets, AI hits them, autoloader reloads the gun
SFMBE
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Well, AFAIK, you can give orders ONLY the guys under your control (all in same time). If you see they not submit your orders - they are under AI command. In briefing you'll see that units (if any) is under your command.
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2 Brian: I saw this mission it seems that your T-72 have no zooming for gunner sights (like in first career missions). So I suppose you just have no smoke charges, additional armor and "digging knife" as well
Try tutorial missions - you'll see all this beauty things in action
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You're right...
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No, I managed to survive somehow ("Miracle! Miracle!" cried everyone).
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Well... I played Russian game, and yes it's a bunch of fun.
No, speed of repair affected only by you
Tankers're not leaving the tank to make repair, so they cannot be harmed
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The real challenge for T-34-85 driver it's roll over man armed with RPG-7
I know.
I did it.
Twice.
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Damaged track will be repaired automatically in 2 minutes (AFAIR). You can change time needed for repair or even disable track autorepair in configurator.
[ March 23, 2005, 07:12 AM: Message edited by: Backguard ]
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Better ask your questions (on Russian demo) here: http://forum.crazyhouse.ru/viewtopic.php?t=440
[ March 10, 2005, 12:56 AM: Message edited by: Backguard ]
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OK, I think that I should tell more about hatches and their importance for your long and happy life .
Example 1: you drive the tank with CLOSED hatches and receive the HEAT round (let's say in turret). Your crew will die quickly and painfully with very high probability (almost 100%) because of increased pressure.
Example 2: you drive the tank with OPENED hatches and receive the HEAT round (let's say in turret too). You could lost some good guys :-( BUT ONLY if he(they) were in the way of "hot stream". But their chance to survive is much better.
Of course opened hatches don't protect your engine or ammo load. Some disadvantages: if you get mortar mine/howitzer shell/MLRS missile on roof of turret it will lead to death of crew... But howitzer shell/MLRS missile on turret roof no good in any case
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donĀ“t work . mybe because its only the demo?Originally posted by SvenPatrick:</font><blockquote>quote:</font><hr />Originally posted by Backguard:
And very useful command Ctrl+H (open\close hatches)
Sven </font>
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And very useful command Ctrl+H (open\close hatches)
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It's commands for AI.
` - move to waypoint (driver)
1 - stop (driver)
2 - fire/hold fire (gunner)
3 - scan/cease scan (all crew)
4 - gun forward/back (gunner)
5 - move forward (driver)
6 - move back (driver)
7 - move left (driver)
8 - move right (driver)
9 - turn tank towards the target (driver)
0 - hull down (driver)
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ROFL! Thanks a lot, Rommel...
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Oh... It's so honor for me... *blushing*
And by the way... Did I say what my grandpa is from Karelia? And fought Nazi with digging tool? I'm no kidding...
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Nope. Only usual fording.Originally posted by undead reindeer cavalry:i noticed that T-72s have snorkel tubes modelled. will we be able to use the snorkels in the game and do deep fording?
Is there a way to tell what the numbers mean on the various tank sites?
in T-72: Balkans on Fire!
Posted