Captain Scarlet
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Posts posted by Captain Scarlet
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Thx for your help and comments guys.
And yes I agree, IMHO, it is set to low, maybe this will be sorted in the next generation of games, or maybe in another patch for CMAK!
regards
Scarlet
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I am not sure, but is the auto surrender set to 25% in CMAK? :confused:
I feel this is a bit low, can you up it, to say 40%?
Regards
Scarlet
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Well, I have just dropped into have a quick look at the stuff about CM2. :cool:
Firstly, I can remember reading and article in a magazine, about a couple of guys working on a squad level WW2 PC game. Then after tracking them down, and ordering a copy, of Combat Mission, beyond overload, which arrived in a plastic envelope, with a manual from the states, I was overjoyed to play a realistic WW2 squad level game on my PC at last.
But since then, PCs have moved on, and I am pleased to see, that the battlefront boys are moving on to, with a new version of combat mission. Everything I have read looks good.
But unless I missed something, it seems to me we are still keeping moves? Surely that is the most abstract piece of the game. I am sure, that works fine for large scale combat, with divisions and Corps, but at squad/section level? In my humble opinion, combat at this level was about quick thinking, planning, and reaction, in the heat of battle, not having a time out, after a minute to think about what you’re going to do next.
All the same, I cannot wait for the demo, and of course I will be buying it! Taking orders yet Steve?
Scarlet
Hi there
in Combat Mission Campaigns
Posted
Looks and sounds great! Put me down for two!
Just one thing, and I don't think its been mentioned in FAQ or the forum:
Will units have a points value, as in CM?
I ask this because I often play against my friend, and we like to have an equal points value, and therefore equally matched forces, in our player designed battles.