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Skeksis

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Posts posted by Skeksis

  1. Originally posted by bartbert:

    It should be that many cards over the course of the entire dogfight, not per round. A couple of other players have reported problems where the AI is getting more than the expected number of extra cards, so there may be a bug there that I need to look into.

    I hate to say it but I think this is is still going on. Sample local game this morning...

    Enemy had to climb twice to get to my altitude. Once there the enemy leader was able to Maneuver, Maneuver, Fire, Barrel Roll, Barrel Roll, Ace in the same round in which he climbed. Next round the enemy leader played another four cards. I do not have the stats for the 109 in front of me but that seems like a lot of cards being played by one pilot.

    The wingmen seem to be almost as bad yet my wingmen spend half the battle doing nothing as they are not getting any cards. There have been too many turns where the wingmen get their turn, get to select a target, but no cards appear in the box. I have played the card game for many years and I do not recall a rule where the wingman does not get to draw cards. Maybe this is part of that wingman bug and if so maybe that is why I am getting walked on by the demo, half of my group is unable to contrbute.

    I am also concerned by what seems to be a tendancy for the AI to have just what it needs in turn after turn after turn. I have been wiating for this to be released since I first ran across a link to the site but right now I just can't see spending the cash as there seems to be bugs that are really ripping the game balance apart.

    Skeksis

  2. Originally posted by Rastakyle(rastak):

    I actually agree with Bruce. It would be very very nice to be notified in the dialog window as skills are used or activated. Also a way to see pilot skills in game as he mentioned.
  3. Originally posted by Ron:

    At times when playing the Bots I feel it has outrageous luck in drawing cards but perhaps that's just my impression.

    In the few (6 or so games I have played in the beta/demo) so far I have not yet gotten initiative and I have only been able to down a wingman once (never yet gotten a flight leader). Sometimes it seems like the AI is getting a lot more cards and just what it needs. In every fight I have spent most of my time clicking on the No Response button because my cards are useless yet the enemy always has a response even when I am double-teaming the wingman.

    Anyone else run into this?

  4. Greetings.

    That is my big question...when is the projected release date.

    As a happy player/owner of ROTL, 8AF, and Zero this is something I am already looking forward to with great excitement.

    smile.gif

    Skeksis

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