Hello,
I am a military-sims fan. I started "my sim career" in 1998 thanks to this beloved country who gave me an oportunity to work and to buy (almost everything) I like. I am oriented to products that face you with realistic experiences. In other words, I look for sims where you have to use tactics as close as possible to real life ones. Eye candy is not important for me, I just want something to learn and grow.
Regarding land warfare, good sims on this topic are really scarce. I recently droped into the Battlefront website and now I am a prospective buyer for TacOPs. I will be mainly a single player. I played the demo and really liked it. I have some questions still.
I recently readed "Maneuver Warfare Handbook" by W. Lind. I am eager to apply the theories discussed there. Is this the right sim to do it?
I was very pleased to see that the AI had different "opening moves" in the demo. Are this opening moves designed "on the go" or are they just preseted?
Based on what I saw in the demo (enemy AI was retreating after my agressive counter-attack) I presume the answer will be yes, but anyway here I go. Is the behaviour of the enemy AI dynamic? Does its battle plan dynamically change according to the outcome of the battle?
I was amazed when I read in the forums that the enemys AI follows the former USSR doctrine. Where can I read about such a doctrine?
Is a "morale system" implemented in TacOPs? For example, if I flank an infantry team, are they likely to retreat in such disfavorable situation?
Your qualified feedback is really welcome. Thank you again.