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jief

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Posts posted by jief

  1. Love it, works really well :)

    About the gaps, I find that if you place any vegetation on the gap square it's really hard to see, especially bushes. I like to put a tree on at least one side of it, if you have a tree either side of the gap it's really easy to spot. Of course, you can't do this all the time or it'd look silly.

    I do the same :)

    So never forgott that bocage surrounding fields and you have always an access to it, farmer must work on it

  2. Hi

    You have too french IGN portail

    http://www.geoportail.fr/5069711/visu2D/afficher-en-2d.htm?cg=djoxLjEqYzptZXRyb3BvbGUqY3Y6MS4wKnZ2OjEuMSp4eTotMS41NjM4ODE0ODUwMzU5OTg3fDQ5LjI5NTYzNTEwMDM0MTQxKnM6OSpwdjoxLjAqcDpkZWNvdXZlcnRlKmw6UGhvdG98fHwsU2NhbnwxfHw%3D

    here you can print map and also pics its usefull

    so bocage was done to protect fields from wind and so

    you fin it on Britanny and Normandy especialy where the sea wind is strong

    its special area and don't cover all countryside ie near Caen you haven't it

    never forget bocage is around fields and always have a way to get in, men must work on it :)

    sorry for bad english

    I'am too a map addict and spend more time on editor than on battlefield :)

    if u wants more things mail me jief075@yahoo.fr

  3. The depressed water tiles made it necessary to set minimum height to 5. The game does go from 0 to 999 but the first four elevation points are reserved for automatically depressed water elevations. Bridges also have a restriction. They don't appear on-map if they're within 3 tiles of the map edge. And they must be touching both banks. Otherwise, if one edge is over water they'll sink beneath the waves. :)

    Ah nice words :)

    So i kwow BF couldn't put all on demo but for bridges ( very nice shapped and crafted) we can't saw its so they are on ground level and on scenario "close the pocket" you must have a submarine to see the good BF job ...

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