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Tom Hale

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Posts posted by Tom Hale

  1. Originally posted by Horthy:

    One thing I don't like is the placement of port hexes. They make shore bombardment on some cities much more difficult, if not impossible - and for no apparent reason. Why make an extra hex where naval movement is prohibited? Wouldn't it be possible to make port-cities where land units could be directly placed (and then attacked by sea)?[/QB]

    Ditto, I hate this when I play Axis, since I can't take use my Gunships to bomb the citiy of alexandria or Gibraltar....

    T.Sr.

  2. Originally posted by Otto:

    For instance;

    I was reading the thread about the U-Boats in the game. Some people in the thread said that the U-boats were too weak overall. In the exact same thread others posted that the U-Boats were too powerful. What this tells me is that Hubert has done a good job in this area. There is no satisfying everyone, but at least the complaints are on both sides if the spectrum.

    ================================

    I would love some feedback on this.[/QB]

    I think that the U-Boats need to be stronger against the Transports and Able to sink a ship on a random value, or just incur standard damage.

    The U-Boat sank the Lusitania after all, with 1 shot, right? The Transports are not that different, and The Battle ships and Cruisers are still boats...That have radar, granted, but that should only still reduce the value that the U-Boat sinks it in 1 shot.

    T.Sr.

    The Purist

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