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Oberst Greup

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Posts posted by Oberst Greup

  1. Originally posted by rune:

    [QB] Directx is Microsoft, Opengl is an open standard that unix, macs, and others use. We are hoping to port to game to macs, so opengl was picked.

    That's really good news! smile.gif I'm on a Macbook Pro Core 2 Duo 2.33 GHz/2GB RAM/X1600 and DLd the demo and ran it under Boot Camp.

    Tried it first on the internal 1440 * 990 screen then on an external 1280*1024 monitor.

    Graphivwise, even with modest settings I experience flickering (soldiers seems to be swapping textures several times a second + even stances flicker betrween to correct and the 3D-model-crucifix-stance most noticable when run on the internal screen.

    Furthermore there seem to be an audio problem. Soldier's voices loop constantly creating a cacaphony of chattering voices when the viewpoint is close to the units (sounds like a Middle-Eastern market place more than professional soldiers ;)

    The demo hung hard several times during the tutorial scenario to the effect that I'll problably pass on this title unless I find a working solution or you'll port it to Macs (or Linux systems).

    Did you ever test it on Windowns under Boot Camp? If so - do you think a Macbook would suffice? :confused:

  2. Originally posted by Michael Dorosh:

    Greup is fondly remembered as the 6+1 Oberst from the original Squad Leader; I love seeing his name crop up from time to time.

    I beg to differ. Greup is the fondly remebered 10-3 Oberst from the original Squad Leader game. After honoring his memory with taking up his name as my nick (yeah, I'm a bit pretentious) I realized that most real-world Greups are in fact dutch rather than german.

    What was that lousy 6+1 leader's name again? Have to dig out my SL counters from the attic.

    EDIT: Ooops, should have read the entire thread before commenting... Rosenberg.. + the romanians had a 6+1 leader as well, didn't they?

    [ July 30, 2006, 04:32 PM: Message edited by: Oberst Greup ]

  3. Originally posted by ExplodingMonkey:

    Well, maybe I need to give it another shot then.

    Still have a decent following?

    Yes, I would say so - at least until the commercial (Ostfront) version comes out. Unfortunately that one will leave us Mac and Linux people out in the cold so I guess that there will be still some people left at RO3.3 afterwards...
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