SAMURAI
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Posts posted by SAMURAI
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How about if it were a CD for playing ? Not for install.
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Hi all,
I'm playing CMBB games and CMBO games by email at the same time. So I have to change the CDs frequently. It is very annoying.
Does anyone have ideas not to change CDs ?
Would BFC make a CD which include both CMBB and CMBO ?
Thanks.
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Thanks, Moon.
I should wait a little more.
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Hello,
I live in Japan.
I found a Japanese National Flag on BFC's PURCHASE HP.I expected to able to order (or preorder) a CMBB online.
But the flag (icon) only link to MicroMouse's HP (Japanese). No further information.
Dose anyone tell me When can I get CMBB and How can I order it? :confused:
I'm looking forward to playing CMBB.
Regards,
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Thank you, PAK.
Further question.Therefore, if an operation is an 'assault' and the 'expected progress' is 70%, then the attacking side must capture about 70% of the entire length of the map.You mean the attacker must sweep out the defender from the area(70% of the map).(Right?)
How about the balance against casualty point ?
If an attacker takes heavy casualty and captures 70% of the map, will he get a major(or total) victory ?
Regards,
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Hi,guys.
Does anyone know how to calculate the victory point in the operation?
Especialy in the assault.
What's mean "70%(progress?)"? :confused:
Regards,
The "debate" about CMBB's Infantry Modeling
in Combat Mission Archive #4 (2002)
Posted
Hi,
I like the new infantry model in CMBB. It seems so realistic. And it works very well when I play a game vs AI. But It takes more turns in a battle. So at PBEM, it makes me a little annoying.
I'm interested in BlackVoid's idea.
So I modify the idea a little.
Two playablity settings:
Realistic - like it is now
Playable - modify the infantry quality
In the playable setting, the regular infantry's parameters about its quality of toughness and fearness and so would be changed as like Veteran's.
BTS need not change the codes but parameters.
And it makes the game speedy and playable.
How about this idea ?
Thanks.