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atshii

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Posts posted by atshii

  1. I haven't played with the editor, but I have noticed some pretty random radio stuff, for example noticing FOs not having radios is always funny :).

    Looking at the soldier models they have radios, but the radio icon seems to come and go.

    I would prefer if a unit has a radio or PDA, it would be greyed out when not in use, for example if the unit is running full speed etc. if that sort of thing could be implemented in future.

  2. 2 minutes ago, Sequoia said:

    Would you care to briefly elaborate what makes it different then say a SU-85 code wise?

    The barrel in Stridsvagn is fixed to the hull, it always points directly forward. So if you would like it to work as in real life, the hull would need to make minor turns sideways and up/down as the gunner is aiming and moving the barrel. The hull moving up/down is done with suspension, so pretty different than anything in the game currently.

  3. Hi, am getting back to CM after a long hiatus and got the CMSF2 from Steam release.

    I have been playing some campaigns and scenarios againts AI.  And now would like some human opponents.

    I can do turns most weekdays and occasionally on weekends. Won't disappear midgame :).

    Maybe start with some blue-on-blue battle. I got the base game and the Marine/Nato/British modules.

     

  4. 33 minutes ago, chuckdyke said:

    It could be the backup on your system. Mine backup the file's to 'Onedrive' while I play sometimes a hickup but nothing serious. Try to play with the WiFi turned off. Just a suggestion. 

    I am using wire connection so should not be that. I am thinking probably some background program caused this, but still it is strange, I booted the machine twice and had the same problem continue. Just hoping it won't happen again and ruin some long game.

  5. Thanks for suggestions. I got it to work, but don't know why or how :).

    Same save file and after about 10 tries the "Computing Real Time Action" bar went thru in normal speed and has worked after it normally.

    There was a lot happening (about 5 enemy vehicles came over a ridge to the view of 10+ of tanks and bradleys), so the machine had some calculating about LOS. But still I don't understand it, I have played bigger scenarios without any problems and the load times have been very short.

  6. 40 minutes ago, Sgt.Squarehead said:

    If I had to guess, an 'Out Of Memoy Error'.

    Does exiting the game completely then reloading fresh seem to help (at least for a while)?

    I had to take similar steps when dealing with constant OOMEs in testing a CM:A scenario.....The crash was similar to what you describe, but in those instances I did get a notification of an OOME.

    Thanks for info.

    I have tried to exit and reload several times, but the freeze happens in every try, I haven't been able to get to next turn.

    So if it is out of memory error, it basically means that the scenario is too big for my machine?

    Do you know if there is any way to check if it is out of memory error, does Windows log it somewhere, for example?

    ------------------
    Edit:
    When the game freezes, I get in Resource Monitor one processor maxing out 100% and the rest 31 staying near 0%, if that helps.

  7. I got some trouble with game freezing when "Computing Real Time Action"

    Steam install, 200+ hours and I haven't changed anything hardwarewise. I think the game has not crashed once before this.

    Single player campaign game, WeGo. Big scenario with lots happening, but usually it takes like 5-10 seconds for the real time action load bar to reach 100%.

    Now it freezes around maybe 10% and reaching that takes like a minute.

    No errors.

    Then when pressing mouse it goes to normal Windows "program not responding" modal window.

    After it happened a couple of times I re-installed the game and verified the game files after that, but it would not help.

    Anyone with similar problems?

    2021-01-25 14.37.01-1.jpg

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