Alan
-
Posts
66 -
Joined
-
Last visited
Never
Posts posted by Alan
-
-
I never should have went into those stinking buildings. Instead of being able to pin you with the troops in the building and moving my schrecks into the woods I had to rush my guys out to get slaughtered. I never recovered from that.Turns 16-20B platoon’s task to clear the west side of town was made easier, but not painless, by the enemy’s aggressiveness. Enemy infantry advanced from the city buildings into the woods, perhaps spurred by the pounding their buildings were taking from Shermans on the other side of the river. During the ensuing close quarters combat in the woods, B platoon was able to reduce this enemy platoon significantly at the cost of 14 casualties.
-
Not to gloat but my PC has both a DVD and a CD-RW drive. I have CMBO in one and CMBB in another. No more switching CDs for me.
If your willing to take on new people I'm willing to play in the tournament.
-
I have a PBEM ready but you don't have an email address in your profile.
-
I was ranting about the same thing in another thread. If you want you can send me a setup.
-
I don't think Sword Point was close to an Allied Minor Victory. I only had one unit left that was useful and no flags. I was soundly beaten. I didn't have a good plan on what to do once Alsatian made it across the bridge. Once that happened I never had a chance.
-
The AI seems to do a bit better as the Allies.Originally posted by Maastrictian:Now I will make similar calculations, but for the expected value I will use the average of both trials that were played hotseat. This should, theoretically, eliminate all variables except the AI and Human issue. I'm playing the exact same scenario with the exact same orders (none) so the only variable is AI control of troops.
Allied Expected loses = 68
Axis Expected loses = 24
When AI is playing Axis, observed Axis loses = 23
When AI is playing Axis, observed Allies loses = 68
When AI is playing Allies, observed Axis loses = 35
When AI is playing Allies, observed Allied loses = 58
-
Dawson's Creek is on and my wife must watch that show. If she doesn't see it then she will die, or whine about it until I die.
-
Herr Oberst has the right idea on how to set up the map. It should eliminate most of the variables (targeting, global morale, etc) that we are complaining about.
Seeing we are only talking about 1st shot hits does it matter what the target vehicle is?
I can't watch TV tonight so I'll try to set it up and see how it goes.
-
I'm assuming by lanes Warren means that a t34 would only be able to shoot at one StugIII. That would eliminate turrent rotation as a variable assuming that the tanks started facing each other.Originally posted by Warren Peace:Test is a six-lane gunnery range (tall pines between lanes). I have six StugIIIG's vs. Six T34/85. All with regular crews. Range is about 730 meters.
Were the tanks immoblized? That would keep them from moving and changing the Hit %.
The thing to do would be to set the test up so that one side had one shot of ammo. Then measure the number of 1st shot hits. The other side would just be targets with no ammo.ALthough I did not follow this rigourously, it appeared that the AI's first shot had a higher hit % than the human first shot, and that this may be the cause of the difference.Let the discussion begin!
-
Could you replay it as a hot seat game and see what the numbers look like for 2 human players?
-
-
Flyby,
I sent you an email with a set up.
-
Sounds good to me. This is the sort of thing I was thinking of.
I'm glad to hear you had good luck finding good opponents.
[ October 28, 2002, 09:07 PM: Message edited by: Alan ]
-
You never read any of the Peng threads? There was also one in the General Forum for a while. It had something to do with Dorosh.
I know there is the opponent finder forum but I have had crappy luck in getting opponents from there to keep playing or even respond. I've pretty much given up on trying to get opponents from there. It is a pain because playing in the tournament has gotten me addicted to PBEM.
It seems like the best thing to do is get some of the losers from the FOTN tournament and start a thread for us to challenge each other to games.
-
So I take it you like the idea of a challenge thread?
-
Alstian,
If you need something to motivational to work with we could always start a challenge thread here on the CMBO board. I can rant about how my inablity to read the turn number allowed you to win.
If you need an in game hint, I'm planning a gamey flag rush with my crews (Is it legal for me to say this?). If I can dispute the flags it should make the score something like 90-10 in your favor.
-
It doesn't bother me. I've only played a few PBEMs. Maybe 8 total. I'm busy losing to my second opponent in the Fellowship of the Newbie tournament.
-
That is correct. You will receive movie only turns. The person that generates the movie doesn't watch it first. That is to keep him from regenerating movie turns until he gets one that he likes.
If you search in the Archives you should find several threads discussing this.
You can send me a set up if you want practice with PBEMs.
-
That is what it is suppost to do. Mail the turn like it says and let you opponent load it.Originally posted by Fly-By:Yes, that is whats happening UP to the point of watching the movie. After the movie is over, the play is AUTOMATICALLY ended & the usual instructions are given to mail turn. In other words, player doesnt get the opportunity to give commands after the movie, turn simply ends there.
Is anyone out there mailing their files as attachments to mail? If so, any by Yahoo?
I've used attachments with Yahoo, Excite, Hotmail, and my ISP mail. The only problem I have had is emailing people using Hotmail sometimes requires me to zip the file because it will include it as a text in the body of the message instead of an attachment.
-
PBEM goes like this:
1) 1st player sets up.
- 1st player emails his set up file to 2nd player.
2) 2nd player sets up.
- 2nd player emails his set up file to 1st player.
3) 1st player makes moves
- 1st player emails his turn file to 2nd player.
4) 2nd player makes moves. Movie generated.
- 2nd player emails movie file to 1st player.
5) 1st player watches movie.
- 1st player sends movie file to 2nd player.
6) 2nd player watches movie and moves for turn 2.
- 2nd player sends turn 2 file to 1st player.
---------------------
So if your messing up on the 5th file your messing up on step 5. What you need to do is hit go and email the file to your friend. He should watch the movie. After it is done he should be able to make his moves.
-
I was on the 3rd battle of "21st Army Counterattacks" and my system froze on turn 35 or so. When I try to load the autosave it crashes back to the desktop. I have the files saved.
-
Alsatain hasn't been mashed yet. He pulled a pretty good stunt to get across the bridge.
I screwed up in TT, on turn 24 I realized it is only a 30 turn game.
Despite what he said above Alsatain is in firm control of all but one of the VLs. He has made much better use of his reinforcements in Sword Point.
-
Too late I've got CMBB and I'm playing it. It was a close thing too. My wife though she would hide it and give it to me as a Christmas present. Luck for me she hid the package for my 401K plan.
My opponent is house hunting and moving. I'm busy coaching 2 soccer teams and being a league commissioner. He is dealing with the distractions better than me and has taken avantage of some mental lapses.
-
Alsatian and I are churning out turns at a pretty good pace. We are up to turn 17 and 14. How is everyone else doing?
Fellowship of the Newbie Continued
in Combat Mission: Beyond Overlord
Posted
Congrates to the guys that won.