Timbo
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Posts posted by Timbo
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OT, maybe a little here ... but:
Zeiss was, as I recall, an East Germany possession after WW2, and we astronomy buffs had been more than a little impressed that those old grinding machines were still cranking out excellent optics while just about every other consumer good from the East was a pile of crap. Guess that was a tribute to just how good the Germans were in the 30s!
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Thanks. Sounds good.
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Consider my system:
P3 500
256 MB SDRAM (100)
32 MB TNT2 (PCI)
So which mods would y'all say were essential for a player?
Next, which mods really enhance the gaming experience without necessarily making the game easier to play?
I ask because I'm about to stop being a demo player and I would like to download the best mods while cooling my heels by the mailbox.
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I hope I'm not repeating any of the previous posts I hastily scrolled through:
BTS's philosophy is, maybe, that CM is above all a skill game-- and like chess you start even and let the better player shine. Right?
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All your laundry are belong to us.
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Pretty sure it was not panic, but I'll play a research game and give a more precise context in a follow-up post. In the meantime if anyone has noticed this behavior go ahead and let me know.
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While being fired on in a building (MG fire, e.g.) my men will not infrequently exit the building--- even in the direction of the fire!
Why not hit the deck if it's getting hot? Or exit the building using it as a cover? But running out, hands flailing, etc.?
Is this just the Demo's AI? Or is it the same with the full program? Has anyone got the answer for me?
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So... you have CM burnout? You're just lucky Patton isn't here.
CM up to Number 5
in Combat Mission Archive #3 (2001)
Posted
That's a great showing! Especially when you consider that CM was about 38/40 six months ago and dropped from the list. Even though they trimmed the list to just 20 games recently CM managed to claim a pretty spot!