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Shrike

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Posts posted by Shrike

  1. It seemed they tried shooting through the destroyed T-72 to get the one still alive...

    From my experience in the demo, I'd say that is exactly what they were trying to do. Rounds can now strike intervening terrain/vehicles (like an individual tree). I'll wager that the M1s could spot the live tank behind the dead one and were firing on the live one. The round just happens to hit the dead tank because it's in the way.
  2. Originally posted by jtcm:

    What's the range of canister ? Fired at a HMG in support ? Either the HMG was at perilously short range, or the canister flew at the assault, since no gun would (I think) fire canister at a HMG 200m away.

    Just the other day I had a 76.2mm ZiS-3 elevate itself to 80 degrees or somesuch and lob a cannister round down range. I'll have to load up the game and see exactly what the range was.
  3. I see what you mean. I was trying to use general terms.

    The proper wording, for the USN, would be:

    Turret - built into the ship, includes a stalk below the weather deck and a barbette.

    Mount - not part of the ship's structure. Does not include a barbette.

    Triple/Twin - All guns in the turret/mount share a slide or cradle and cannot elevate independently.

    Three-Gun/Two-Gun - Guns in the turret/mount are individually sleeved and can elevate independently of each other.

    Only the USN apparently had such designations to differentiate the layout. According to Navweaps.com the 135mm/45 Model 1937 and 1938 came in Two-Gun and Three-Gun turrets for the Capitani Romani and Andrea Doria respectively. Navweaps generally uses the USN nomenclature to show what type of turret/mount the other nations used.

    So technically, I was half-correct by saying triple turret. ;)

  4. Yay! News!

    Anyways, I was sifting through the MNB-WWII site and looking at the screenshots from development and I happened to notice that the Capitani Romani class seems to have triple turrets.

    Since those are concept art shots, I hope that it isn't the case in the final product. Capitani Romani (aka Attilio Regolo) had twin turrets, not triples.

    It can be seen here (page for the class): http://www.marina.difesa.it/storia/Almanacco/Parte04/Navi0428.htm

    And more clearly in the photos for the Scipione Africano which are here:

    http://www.marina.difesa.it/storia/Almanacco/Parte04/Navi0428-09.htm

  5. IIRC, there were no flyable Devastator, Avenger or Kate in the PTO version!
    If I remember correctly, the Kate and the Devestator did not have good examples available to make an authentic cockpit. But it's been quite a while since I've was lurking around the IL-2 forums.

    The Avenger was a purely monetary decision. Northrop/Grumman apparently likes to protect their trademarks. My recollection of that story is that UbiSoft actually PAID Northrop/Grumman when they came knocking regarding their trademarked content in Pacific Fighters. Ubi then passed this cost onto 1C and Maddox Games. Thus, they refused to add any more Northrop/Grumman content.

    Don't the aviation companies pretty much throw their trademark around at model-making companies as well to rake in some fees?

  6. "It is a rule of thumb that armour is penetrable by rounds equal in diameter to its thickness" John Keegan, Author of "The Second World War".

    You guys are reading this incorrectly. All he has said is that armor of X thickness will generally be penetrated by a round of X diameter. That means that 88mm of armor would generally be penetrated by an 88mm round. It doesn't mean that an 88mm shell's penetration is 88mm.

    In the upper cases that were shown you have something like 150mm of penetration. Applying the rule of thumb all it says is that a 150mm round will generally penetrate 150mm of armor. It does NOT say that it REQUIRES a 150mm round to penetrate 150mm of armor.

    Unless there was another intended meaning, this is all the quote literally says.

    -Shrike

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