Jump to content

Sledge110

Members
  • Posts

    35
  • Joined

  • Last visited

Posts posted by Sledge110

  1. What Kwazydog said.

    I can appreciate that the people who want TCP/IP WE-GO have a favorite mode of play just like everyone else. But count me among those who are confused how and why PBEM is an inadequate substitute.

    Yes, it's slower. But how much slower? If the opposing players have the time blocked out for TCP/IP (as they must) don't you essentially have what you're asking for right now? With broadband and file-sharing technologies, what's the level of inconvenience with PBEM?

    Oh yes for me its totally a inadequate substitute. If i play a game, i take 1-2 hours or sometimes longer and want to be in the game and enjoy the ww2 reality feeling. I dont want to copy files, press alt+tab or restart game after every turn. I want just have maximum fun in a defined timeslot. I dont want to play 2-3 games at the same time, for filling up the waiting time.

    I want:

    - enter a lobby

    - meet player there

    - join a Wego game

    - play the game till end without interuption

  2. That would be a good mod, but, that engine would need a total overhaul. Maybe when MoW becomes freeware someone will trifle with the code... ALOT.

    But, Im missing the point.

    It truly is a niche market these guys at BF are pandering to. I dont believe any large company would ever take on a game like this just because it will likely not sell well to the target demographic.

    They said they are working on better MP, but it takes time for a small development team. Just give it time.

    I know. I preorderd the game, because i have big hope in BFC that they fast fix that major multiplayer TCPIP-Wego problem. But i understand other online-player and me too. We have good arguments which cant be ignored and our justified wish for TCPIP-Wego should be on place 1 on the featurelist :D

    I lost about 100 dollar in an unplayable Multiplayer-TOW before and dont want to repeat it.

  3. Good luck with that. :)

    The hope dies at last.

    In my opinion its not impossible, because its just a Question of time, money and and a risk friendly decider.

    I dont like men of war because its unrealistic in many ways. But that difference in realism is the ONLY - THE ONE AND ONLY - advantage of CM. In all other categories is CM not able to competit.

    If some guys would develop a realism mode for MoW, which compares to the realism of CM or reachs > 80%, then there is no need for me to play CM in RT. I would play realMoW with my buddys from steam, skype and teamspeak. I hope now u and BF nderstand how important TCPIP-Wego is for CM? :)

  4. How long has it been known that the game will only have RT/Wego options? Like CMSF?

    If since the announcement of the game, then all this last minute clamoring for change is for naught. They said it might come down the road, thats really all you can hope for.

    No. I can hope for another wargame company too ;)

  5. I think that sums it up perfectly.

    Same to me.

    I know a lot of wargaming-cracks in skype, steam or Teamspeak, who are playing the TW-series, Men of War and other great tactical stuff. But they are not so crazy like me, that they would search hours for an opponent in forums, websites or chat. They want to enter a lobby and join a game.

    I know that some of them would love CM, but actually it is not possible for me to convince them or just to try it, because i am on myself not convinced in the MP-Functions of this game.

    Its the same procedure as TOW was launching. I bought 2 Copies and will never buy TOW again, because the MP was useless crap (maybe they fix it now, but that dont interest me longer after this horribly release). I can not say, that BF fails so legendary in multiplayer like in TOW, but they are on a good way.

  6. AND so after all of that (not to mention the GAME LOOKS spectacular and plays FANTASTIC) what we have here is mostly a lot of "noise" about one aspect of the game that the vocal minority want to complain about, "I can't play TCP Wego"

    Build a bridge and get over it!

    I dont think so.

    1. "not to mention the GAME LOOKS spectacular"

    That is for shure not true. A lot of games looking much more fantastic. Just take a look at men of war and you know, what is looking fantastic. (We just talk about the look. not the gameplay and for me personally the grafic is not important)

    2. "plays FANTASTIC"

    Sry, but the game dont plays fantastic without TCPIP-Wego. Ok, it will be nice but never fantastic.

    3. "I can't play TCP Wego"

    That is an massive problem. AI sucks, like AI always sucked and will sucking the next 50 years too. AI is nothing against a human player.

    4. "Build a bridge and get over it"

    I did it with preordering the game. The bridge is called TCPIP-Wego till the next Addon.

  7. A couple of observations based solely on personal experience.

    When discussing gameplay or features ones personal experience is just as valid as anothers - not talking about historical/realism aspects of the game here, e.g., unit availability or capabilities.

    PBEM games don't have to last weeks. (If the opponent is willing to make themselves available for a TCP/IP wego game they have the time to make themselves available for dedicated PBEMing - which while taking marginally longer than TCP/IP wego due to file wrangling can still be done in a relatively reasonable amount of time if one is adept at file wrangling)

    Would I welcome TCP/IP wego? Yes. Is the lack of TCP/IP wego a deal breaker for me? No!

    Thast not the point.

    Its not only, that PBEM needs more time and user interaction. With TCP-Wego its a totally different feeling of the game. Playing Mail is for shure not the same as playing via TCPIP.

    Example:

    A Porsche and a Käfer can drive both, but its not the same feeling for the driver and not the same level of Quality. What BF is doing now, is forcing the Porsche driver to use his old Käfer

    again.

    Käfer: http://www.fensterzumhof.eu/bilder/v/Various/berlin-beetle-vw-kaefer-auto.JPG.html

    Porsche: http://www.luxury-first.de/wp-content/uploads/2009/01/porsche-911-gt3.jpg

    To come to an final statement: Email Wego is not and never an option or alternative for TCPIP-Wego.

  8. OK, i preordered 2 Kopies that game (one for me and one for my brother), even it have not the WEGO-TCPIP Function. I know two other guys who are waiting, but they dont want to buy, becasue there is no Wego-TCPIP.

    But i only bought it, because i am a fanboy and want to give you to the financial abbility that u can implement this feature latestly in the next AddOn. And i dont mean a workarround pause option, i mean WEGO with replay in TCPIP!

    TCPIP-Wego was the greatest thing i ever meet in wargame-history (and i am a wargame-freak). PBEM is for a lot of reasons big crap. Of course it works, but its only big crap in comparrison to TCPIP-WEGO.

    I cant watch my man fighting online, because i need to get enough clicks per minute to win (like in SC2).....That totally destroy the great WW2 feeling.

    If u say, that only a minority of player wants TCPIP-Wego than this a only result of the lack this feature. In 2011 noone will play per E-Email...........They want to play online the greates wargame which was ever made.

    Other wargame developer dont sleep and have massive financiall ressources and menpower. Take only a look at Men of War. Of course its not so realsitic like CM, and in fact its just arcade, but it shows very, very, very well, that u can be really fast out of business, if a company decide to make a game who is similar to CMBN and support a NORMAL features like MP-Lobby and the best MP-Mod (Wego). I dont think u have a patent on this solution :D

    Please excuse my bad english knowledge and i hope u understadn what i want to say: CMBN is without TCPIP-Wego not really CM and absolutly needed, or that was my last Dollar for you, because your existing adcantage to other companies is not so far as u think, and u lost a lot of that advantage in the last years.

  9. Hello Forum

    I want to ask the community (that is you, yes i mean YOU!), why nobody is using the BF-Toolbar-Chat? I am waiting to whole day for Player...

    Where are all the guys from the famous IRC-Chat on www.combatmission.com (Fausticus, Gravedigger and so on)? Where are all he new Player? How do you find Oppoents or are you all playing vs AI?

    So, if u read this lines, install the BF-Toolbar and join the chat!!! Insubordination will be punished by death.

    p.s.

    Why have the chat no option for noises like bells and the gong. That was important features and i miss them :D

  10. Its true.

    I need no help i can setup the game by my own.

    But for the most, who have not a technical understanding(I am a programmer), it is just to hard and complicated to setup the game. Or do u like it to try 1-3 hours, till u can play?????

    And after all the fact that a lot of people needs help to setup a MP-game speak for his own.

    The gameplay is great s*** in MP. Always same units(2-3Tanks and 5 Inf) and stupid deathmatch.

    If u would take a look in the forum, you will see that the great majority was not able to start the game in MP and if they was able, they dont like the gameplay.

    [ July 08, 2007, 11:18 PM: Message edited by: Sledge110 ]

  11. Originally posted by Flanker15:

    </font><blockquote>quote:</font><hr />Originally posted by MajorProblem:

    GREAT BRITAIN, London Rule, Britannia! you know the little island where the Queen lives.

    Yeah we know where "England" is but where is "ENLAND" :D </font>
  12. As i heard some days ago that an Pay Add-On is in development, i got the bad feeling that the patch of this Alpha-Multiplayer will be included then.

    The Reason?

    Its the strongest argument to pay again for that game. New campaigns and missions are nice, but animate not many customers to lay new cash on the table. A real multiplayer is just the killer reason.

    I really like that game and are impressed from the great BF-Support, but dont understand how that multiplayer-version could pass the quality-control. Especially if you remind the BF-Headline "Battlefront.com Home of Superior War and Strategy Games".

    In my eyes it would be better to play with open cards and say "We have actually no real multiplayer, this is currently only a singleplayer-game" and not to add this THING to the featurelist of this game. I doubt that this can be their understanding of quality.......

    In my eyes the Image of Battlefront as a special softwarecompany, is strongly damaged. At the end its just a business and every businessman wants to earn maximal money with minimal investment.

  13. The question:

    Will the multiplayer part overworked or not?

    The answer:

    We don't have any details available on these topics at the moment. There are some plans on extending multiplayer gameplay in the addon, but final decisions on its features have not been made. As we get closer to release the addon, we'll have more details to share.

    If you are interested in playing a good working und playable TOW-Multiplayer someday, then please support this petition.

    There are only limmited recources and the Devs cant solve any Problem at the same time.

    We need to show that a lot of customers wants a multiplayer who earns his name.

    So: Consumers concentrate your voice/power, maybe this will help to make faster "final decisions"!!!!! smile.gif

  14. This is a nice statement, it predicates nothing.

    Some plans here, some decisions there... I have paid 50 USD and i will not accept that this game is without playable multiplayer part.

    All my mission and campaign´s are played on veteran skill, and now? Nothing left... [/QB]

    my voice for Kettenhund as our speaker^^
×
×
  • Create New...