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Morjit

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Posts posted by Morjit

  1. That makes perfect sense Schrullenhaft. Didn't even spot that in the link. As long as it doesn't hurt anything I can live with it smile.gif Maybe I should go bug the guys down at the computer store to replace a few things. Maybe a BIOS update will improve things?

    Thanks for the help, explains the behaviour I'm seeing!

    Originally posted by Schrullenhaft:

    Perhaps the link above concerning the videocard may be fairly close. Your videocard may be pulling power over the PCI-Express bus for 2D screens and it's possible that one of the power regulators on the motherboard is getting a little bit more work when this is occurring. When running in 3D mode the power is most likely coming from the 6-pin PCI-E power connector, coming straight from the power supply.

    So it may be that one of the power regulating circuits on the motherboard that provides power for the PCI-E bus is a bit "noisy". Between providing power for the CPU (CMSF runs the CPU pretty hard, even in a 2D screen) and providing power for the PCI-E bus, some components may be apt to "squeal".

  2. Thanks for the response Matt! The only game I have that causes it is Shock Force. I can still play the game just fine without the noise, just not use the editor.

    Just strange that I can move my mouse pointer a few pixels and the noise gets worse. If I point at another spot in the menus it goes away, comes right back as soon as the pointer enters certain areas of the menu.

    Love the new sig ;)

    [ August 01, 2007, 05:21 PM: Message edited by: Morjit ]

  3. Yup, cool and quiet is enabled. Disabling cool and quiet doesn't make a difference. The fans all seem fine. It only does it in the game menus not the actual game.

    For example, in the editor. While selecting units it will only make the sound if I put my mouse in the right side panel, for purchased units. I can make the sound better and worse again by simply moving my mouse from the left panel to the right panel. Also click the +'s makes it worse. Clicking the + again makes it quiet down.

  4. It's been doing it since day one. It really depends on what game I'm playing. Doesn't seem to be related to how many resources are being used. In 3D mode it doesn't do it at all. Games like Total War I can hear it in the background slightly as I move the camera around. Changes pitch depending on what I look at.

    From what I can tell, the sound is coming from the CPU area or the metal tubes used for passive cooling.

  5. While navigating the menus and in particular, using the scenario editor. The game causes the motherboard to emit a high frequency whine/screech, electricity sound, for a lack of a better term.

    The sound changes and gets worse as the scenario editor controls are used and changes frequency as I click around.

    Playing the game itself or viewing a map preview does not cause this. The motherboard is a Asus A8N32-SLI-deluxe, 2MB RAM, Win XP SP2 and 7800 GTX.

    The only other game that caused the computer to make the same noise as Shock Force was Tiberium Sun.

  6. Plot the movement for the Stryker and the infantry before you hit go. As soon as the vehicle stops at the end the guys will get out and go right to their waypoint.

    Originally posted by Cavtroop:

    The problem with this (at least in WEGO), is if you have a vehicular movement that takes less than 60 seconds. Lets say you have to move a Stryker 50 meters then want the inf to debark, and assault a house. Assuming the movement takes only 25 seconds, you have to wait 35 seconds to your next orders phase to get the inf to do what you want.

    Any way around this?

  7. Some tricks I learned that might help you.

    The best way to move infantry between floors or enter the building, is to issue the move command onto the building from the outside. This allows you to pick which floor you want to move to.

    You can choose what side of the room or roof to move up against. Use the face' command to tell your guys what side of the building you want to look out.

    Originally posted by Childress:

    Glad you had a good experience. I found the controls almost too arduous for city fighting, particularly manipulating units in multi story buildings. The TAB function doesn't put you right behind the unit, for one thing, but often a story above. Also, the grunts don't seem willing to camp out in the back of the room in ambush mode. Of course, this could be case of clumsy fingers....

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