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eam

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Posts posted by eam

  1. 21 hours ago, Bill101 said:

    Hi

    Action Points = the number of hexes you can move

    Strength Losses = each point of strength lost from the default unit strength of 10

    STRENGTH
    Combat essentially determines a units strength losses and the following formulas
    determine these losses for units involved in either attack or defence sequences. First we
    need to establish a combat multiplier based on a units readiness that will give us the
    percentage of a units attack or defence capabilities. The combat multiplier is therefore:
    Multiplier = readiness / 10
    The combat formulas that determine a units strength losses is as follows:
    Attacker Losses = defender_multiplier * (defend_type_value + defender_experience / 2) -
    attacker_multiplier * attacker_experience / 2
    Defender Losses = attacker_multiplier * (attack_type_value + attacker_experience / 2) -
    (defender_multiplier * (defender_experience / 2 + defender_entrenchment +
    defence_bonuses)) can you explain this ?

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