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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About FlashPan

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  1. Thanks Bil, Lot's of useful info there!
  2. Thanks - Just downloaded the Zip will be taking a wee look later on
  3. Thanks folks, I have been real busy irl, hence the lack of updates. That said I have been doing some sporadic work - hoping to free up more time Games like this one, Steel Beasts and ASL don't help a lot though Will have a look at PBEM once I get a little better on the offense. It seems that I still have a lot to learn - hopefully it's just a case of performing good recce first and keeping a reserve for those moments when you need them RobP
  4. Deploy Weapon in V4.0?

    Schrullenhaft, you Sir are a genius! I uninstalled everything, grabbed the combined 4.0 CMBN installer, ran it, registered my v4.0 key and voila - all my modules got automatically licensed. This completely fixed the issue. In addition it updated the orders buttons so that they are the same as in the other games. I guess my V3.0 didn't like the V4.0 upgrade being run over the top of it. Thanks for your help - much appreciated! RobP PS: Anyone know how I can change the title of the thread to indicate that it's fixed?
  5. Hi Folks, I don't know if anyone remembers, but the original Combat Missions had one outstanding feature which never made it into the newer series: A means of marking scenarios as played! With so many scenarios on offer and with my relatively old age, I find that on occasion I'll fire up a scenario, only to discover it was one I played before - a bit of a pain given the scenario load times. How about a means of marking a scenario as played? I am a programmer (see https://ancientarmies.wordpress.com/ ), so I know that updating the UI in this way 'should' be a pretty trivial change that would produce a big bang for the buck! Anyone else thinks this would be a good idea? RobP
  6. Deploy Weapon in V4.0?

    Howdy, got a chance to try again. The "/" also results in area fire despite the button for deploy showing "/" as the shortcut. I have also take the liberty of looking at Final Blitzkrieg and Red Thunder too. Both of these games work fine, though their button structures are very similar, they are both very different to BFN buttons. I guess it's going to be a reinstall which is a pain as I have most of the addons for BFN and it's going to require that I go through the licensing tango dance again :/ RobP
  7. Deploy Weapon in V4.0?

    I'm using the button. It's absolutely weird. I'm not seeing many other responses so it looks like this could be an issue that's particular to my system.
  8. Deploy Weapon in V4.0?

    Just a gentle *bump* Anyone else seen this issue? I can't really play the game whilst this is happening. May have to revert to v3 :/ RobP
  9. Deploy Weapon in V4.0?

    Alas, I don't run any mods or addons - I like CM just the way it is! I don't really want to go for a fresh install if I can help it. I'm guessing this functionality is fine for everyone else?
  10. Hi Folks, Very recently upgraded all my games to version 4.0. The upgrade seemed to go very smoothly, didn't even need to reactivate! Today, I tried a small scenario from CMBN (It's a new dawn, German side, real time, Iron Man) and straight away noticed an issue. I tried to issue a deploy weapon command for my MG team, but the screen asked me to pick the spot I wanted to conduct area fire on! Very weird. It's as if the command has somehow been mis-wired - either that or deploy weapon does require one to instantly lay suppressive fire - which seems a little weird. I'm running a pretty standard setup of a high end I7 coupled with an NVidia 980ti card. I am running at a relatively high screen resolution though of 3840x2160. I have tried reloading the game and still get the same issue. Prior to version 4, deploy worked as expected. Anyone else seeing anything like this? RobP