Gandalf
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Posts
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Posts posted by Gandalf
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Bill or Hubert
When I look at the event scripts for the "brut force" scenario, the country ID#s do not match the numbers in the scripts.
How is this possible?
How to I figure out what the real country ID#s are?
Gandalf
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Herbert
I added a weak escort/destroyer group for the Netherlands.
I want it to join the UK when Netherlands surrenders.
I tried to copy the Free French scripts.
Below is what I came up with but it does not work
Can you tell me what I did wrong and how to do this?
Gandalf
{
#NAME= Free Dutch Ships (DE 26=yes)
#POPUP= Dutch Naval Forces Join UK
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#GV= 1[1,100]
#LINK= 26[1]
#LEVEL= 0
#COUNTRY_ID= 63
#TRIGGER= 100
#FULL_RESEARCH= 0
#DATE= 1939/01/01
#FAILSAFE_DATE= 1950/01/01
; Cardiff
#DESTINATION_RESOURCE= 146,32
; Netherlands surrendered
#VARIABLE_CONDITION= 2 [2] [100] [1]
; dummy condition position (never satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 18 [5] [0] [1st FD]
}
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Hubert
Thanks for the prompt reply.
The problem I am having with ports on the English Channel is not creating them but rather getting the editor to accept them (refuses to save) without amending some unknown script.
This is a problem with most of the SC games that have the English Channel.
Do you know what script is causing the rejection/refusal to save and how I can fix?
Thanks
Gandalf
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Hubert
How do you add/modify the countries in the scenarios in the SC global conflict Editor?
(For example how do I add Chile to the Brute Force scenario?)
How do you add/modify what types of terrain are available in the scenarios in the SC global conflict Editor?
Do you have any additional "area" (land shapes) configurations I can use to edit?
Most importantly, why will the editor not allow me to add ports or cities along either side of the English Channel and how can I do so?
Thanks for any guidance.
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When I try to edit the 1914 scenario to add unit builds the resulting custom scenario has no convoy information. How do I edit existing scenarios while maintaining the convoy information?
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How do you move or remove borders in the SC2 Editor? Also sometimes when changing the coastline hexes an unwanted border will appear, how do I prevent that? Has anyone else noticed that in the new World War Scenario San Diego is Axis controled? I would like to know how to fix that.
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Gandalf (allies) surrenders to Gorskii (axis) bid was 175
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Gandalf (allies) surrenders to Gorskii (axis) bid was 175
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Gandalf (allies) wins against PooBah (axis) bid was 175 PooBah asked me to post
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Gandalf (allies) wins over Bonanza (axis). Bid was 150. game ended in June 41 as France fell and Russia declared war.
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Gandalf (Allies) win over Shaka of Carthage (Axis) the bid was 100.
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Gandalf (axis) surrenders to Iron Ranger (allies) bid was 75.
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Gandalf (axis) surrenders to Iron Ranger (allies) bid was 75.
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Gandalf(axis) conceeds to Iron Ranger bid was 75
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In the scenario editor ipc section what are the appropriate settings for a 100 bid game? I can not tell if the empty boxes reflect additional each turn ipcs or actual each turn levels.
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Player Gandalf signs up to the ladder.
SC - WWI Breakthrough
in Strategic Command - World War 1: The Great War 1914-1918
Posted
Hubert
One of your oldest customers here - since original SC. Hope you had a great Thanksgiving. My SC-WWI Breakthrough will not start. Says "License error" and to contact vendor.
Did you ever get a way to update the unit icons for more of the minor powers with historically accurate planes and tanks?
Is there a way to add ship AA upgrades to those SC versions that do not have this option?
Dave "Gandalf" Donley