After few tests, it works. To be sure, the guy won't reload its RPG, you need to insure the next move order (can be anything FAST, QUICK, ...) is ordered BEFORE the RPG guy is firing. Right now, I am doing the following combination with success: Order your RPG team a SLOW movement toward a given position Give 10-15 seconds PAUSE order in this position Order your RPG team a FAST or QUICK movement toward your fallback position Playing in real time, I was sometimes not
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