Rather than have any more discussions of the on-going fighting in Mosul disrupt other threads here, I figured it might be worth giving that particular section of the conflict a thread, a map and perhaps a few scenarios all of its own.....To which end I've been messing around with a small (688x320) section of LLF's epic Ramadi map in an attempt to model one of the more urban sections of East Mosul:
Welcome to Hayy Al Karamah (view from the north-east, the player's initial starting poin
@MOS:96B2P Dude our cups floweth over.....CM:SF1 Core Unit Files can (apparently, tests are ongoing) be edited in CM:SF2!
It should be possible to edit the raw vehicle/crew combination in CM:SF1 (separating those pesky HQs) and then transfer the file to CM:SF2 to make unit attachments (Specialist Teams & Weapons) and load them up on their new transports in the new editor.
So much to explore.....Need to see if we can still bounce IEDs around too!
PS - To clarify, the Core U