Mortars and artillery have been deliberately downgraded to compensate for units' requirement to stick to single 'action squares' instead of spreading out (a game engine must). So the affect of mortars approximates the affect mortars would have on a team that was properly deployed. Its a small concession to game engine mechanics. That being said, I've had entire teams and more wiped out in an instant from one lucky shell burst. The game models things we can scarcely imagine. I believe soft gro