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QB map 067

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This map is great.

Two compounds seperated by a valley.

The axis compound is walled.

Playing as axis, and defending the compound.

First off, I have to reach the compound. this is a hundred plus metre mad rush uphill to take up positions.

Next I have to deploy.

Then I defend against an allied attack aimed at throwing me out of my position.

I'm thinking of editing the map to have more water in the valley, Muddy ground and shallow fords sounds good.

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