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map editor question about walls/fences


JSB

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I've tried to figure out why all wall/fence patterns do cross the center of the action spot, but I can't see any reason (I guess there is one although).

It would be so nice to be able to place walls/fences on the square sides (it would better match with ground changes, and allow much more flexibility: narrow sunken lanes or streets, etc...)

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I would suppose that the center of the action spot is best place for troops to align towards whichever wall side they are facing.

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EDIT - Oh, and be careful trying to 'cheat' by using only diagonal roads and bocage/walls to tighten it up. The center of each tile may then be a non-vehicle spot(bocage/wall), which means no vehicles will accept a move order down that road. At least that is the way it works if you crowd buildings that way.

will have to test that to be sure ...

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