drrowley Posted October 16, 2011 Share Posted October 16, 2011 Some Oddities: This section was here for at least 8 turns, awaiting artillery support. None would help this guy. There was another section behind this group and they were rendering aid to another buddy. Once that section had rendered aid was done, I brought that section over to this group and they immediately started aid on this poor bloke that nobody in his section would help. Then there is this guy. Not only would he not help his mate, enemy lines are to his rear and that was the direction they were going when hit; so why is he facing the direction he is? Another unit was following, that again, once arrived, rendered aid. I described this before, just wanted to show it; top floor, north and west walls are blown out. The panther shown was several hundred meters to the east and lobbing he at the east top floor wall. There is an immobilized Pz4 to the south, who had been lobbing he at the south top floor wall. I was very surprised that there was no damage being displayed, until, when units got there and discovered that the opposite walls were blown out. So, jeep has spare ammo. For infantry to get it; jeep drives up, turn1. Unit in jeep dismounts, turn2. Infantry mounts jeep, turn3. Infantry acquire ammo and dismounts, turn 4. Unit remounts jeep, turn 5. (Yes, RT would go much faster; an added irritation.) How about, when units occupy side by side tiles, the ‘acquire’ command would light, add units could share ammo. 0 Quote Link to comment Share on other sites More sharing options...
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