Tartari Posted September 30, 2011 Share Posted September 30, 2011 ToW3 is the best of the ToW games: - better infantry survivability (new fragmentation damage model and microrelief simulation) - Dynamic campaigns (“strategic” map) - mine laying and clearing, binocular view, … - no pathfinding problems any more (that’s my opinion) But the Korean theater is somewhat…limited. That’s why I decided to port all the units, statics and maps of previous ToW games to make them playable with ToW3 (just had to make the filelists or to complete the existing ones and edit the extracted files). I will make them available next week if there’s no problem for 1C/Battlefront. Link to comment Share on other sites More sharing options...
HARI SELDON Posted September 30, 2011 Share Posted September 30, 2011 Tartari: That would be great. I hope Battlefront/1C has no issues with it. Thank you for all the work you put into TOW. Link to comment Share on other sites More sharing options...
jcmil Posted October 1, 2011 Share Posted October 1, 2011 @Tartari - that is an awesome endeavour. Really hope to see your work soon! People like you & Arzok have made ToW better than ever. Link to comment Share on other sites More sharing options...
Arzok Posted October 1, 2011 Share Posted October 1, 2011 Fine, very good news Link to comment Share on other sites More sharing options...
Dragonfire Posted October 1, 2011 Share Posted October 1, 2011 Thank you for your hard work. Link to comment Share on other sites More sharing options...
Lemonade Posted October 1, 2011 Share Posted October 1, 2011 (...) - no pathfinding problems any more (that’s my opinion)(...) Yeah, unless you save/load a mission a couple of times. And suddenly all of your units go bananas. It's unbelievable that 1C couldn't come up with a patch to fix this issue. As much as I love the series, this single bug kills its third instance for me. Although, I very much appreciate your effort, Tartari (to port the WW2 maps and units into ToW3, which must be helluva work to be done). You're my ToW guru. Link to comment Share on other sites More sharing options...
Rosseau Posted October 6, 2011 Share Posted October 6, 2011 Thank you, Tartari. It would be nice if 1C showed as much devotion as you. Not one patch for TOW Korea. So it may be our last TOW game.... Link to comment Share on other sites More sharing options...
Tartari Posted October 10, 2011 Author Share Posted October 10, 2011 Thanks all for the encouragements! We'll have to thank above all 1C and Battlefront and also D.Jones for the extractor! I wanted to release ToW3 WW2 this week but I ran into problems and it will be easier to release it by steps: 1-ToW3 Kursk (ToW2 kurks units, statics and maps) 2-ToW3 Caen (ToW2 Kursk Caen addon, units, statics and maps) 3-ToW3 Afrika & Centauro 4-ToW 5-Modification/new units 6-Sound mod ToW3 Kursk is ready, I'd need a few testers now, if you want to help, drop me a mail! Link to comment Share on other sites More sharing options...
Arzok Posted October 11, 2011 Share Posted October 11, 2011 ToW3 Kursk is ready, I'd need a few testers now, if you want to help, drop me a mail! Very good news ! Few more steps and it will be done ! Good choice to process by step. I am away for one week, but as soon as I will be back, I will test for you ! And make some missions... Link to comment Share on other sites More sharing options...
Tartari Posted October 11, 2011 Author Share Posted October 11, 2011 Thanks Arzok! Yes, we'll need new good missions! I'm myself planning to create a new "strategic" campaign! Link to comment Share on other sites More sharing options...
jcmil Posted October 11, 2011 Share Posted October 11, 2011 I look forweard to seeing your tour de force Tartari. Hope to be able to help test something. Please PM me a download URL or I can send you my email address. Link to comment Share on other sites More sharing options...
Tartari Posted October 11, 2011 Author Share Posted October 11, 2011 thanks jcmil, just sent you a mail! Link to comment Share on other sites More sharing options...
RustedGun Posted October 11, 2011 Share Posted October 11, 2011 Hey, this is very good news indeed. Thanks for the work you are putting into this Tartari. Link to comment Share on other sites More sharing options...
scoang6777 Posted October 11, 2011 Share Posted October 11, 2011 We all appreciate the hard work your putting into this.I personally do because its going to expand the game more.We all salute you THANX! Link to comment Share on other sites More sharing options...
Lemonade Posted October 14, 2011 Share Posted October 14, 2011 You rule man! :bows: It's awesome that there's someone willing to port stuff from the first two games into the third. I say you should be on 1C's pay list for all the effort you have put into it, and for making the third instance of the series live much longer that 1C has probably ever predicted it would. Shame on you 1C! I'm impatiently awaiting for ye grande premiere. Link to comment Share on other sites More sharing options...
HARI SELDON Posted October 14, 2011 Share Posted October 14, 2011 You rule man! :bows: It's awesome that there's someone willing to port stuff from the first two games into the third. I say you should be on 1C's pay list for all the effort you have put into it, and for making the third instance of the series live much longer that 1C has probably ever predicted it would. Shame on you 1C! I'm impatiently awaiting for ye grande premiere. Well said. I don't believe 1C appreciates the difference between a "Grog Wargamer" and a "general computer gamer". Grog Wargamers are (generally) willing to pay for added value in the games they play (ie Combat Mission, Armored Task Force, & Steel Beasts). Grog wargamers (generally) see their games an an investment of a great amount of time and hope the publishers support the games with enhancements and new content; even if that support comes with a price tag. It appears 1C treats this series as any other shooter game (WHICH IT CERTAINLY IS NOT). It appears they think it has a limited shelf life, therefore they will not put much added value in the game. I have always considered this a big mistake on 1C's part. This series has the potential of becoming a classic tactical sandbox. Link to comment Share on other sites More sharing options...
John Fisher Posted October 15, 2011 Share Posted October 15, 2011 Hello, Tartari! If you want you may use two files from my "kursk_mp_map_03_User" map made for TOW-3 Korea'1950. These files are pathfindcells.tga and typesai.tga. In map from TOW-2 Kursk'1943 these files are almost blank because of multiplayer fan gameplay as I'm thinking. Link to comment Share on other sites More sharing options...
Tartari Posted October 15, 2011 Author Share Posted October 15, 2011 ok John, will include them! Thanks! Link to comment Share on other sites More sharing options...
OberLeutnant Posted October 25, 2011 Share Posted October 25, 2011 Hi, Tartari !!! When we begin to test your new mod? Link to comment Share on other sites More sharing options...
Tartari Posted October 25, 2011 Author Share Posted October 25, 2011 sorry, but I went across a snag... I thought that the first step was ready, but I figured out a strange problem: when I enable my mod, not only the new units type "car" are invisibile but also strangely the stock game ones. This is the only hitch in my mod which otherwise works perfectly, i am currently striving to find what is causing that. I'll keep you informed as soon as possible. Link to comment Share on other sites More sharing options...
OberLeutnant Posted October 26, 2011 Share Posted October 26, 2011 Ok Tartari ! I wish you good luck and waiting for the signal. Link to comment Share on other sites More sharing options...
John Fisher Posted November 3, 2011 Share Posted November 3, 2011 There is a question from Russian TOW community. Has anybody extracted folders with all Sherman's, Slugger's, Greyhound’s and Chaffee's model files from Korea sfs-files? Link to comment Share on other sites More sharing options...
Tartari Posted November 3, 2011 Author Share Posted November 3, 2011 no, nobody maked the filelist yet. Well, regarding ToW3 WW2 Kurks, the type "car" vehicles do show up now in the game! Have added all german units from the caen expansion, just have now to finish the encyclopedia data! Link to comment Share on other sites More sharing options...
Tartari Posted November 3, 2011 Author Share Posted November 3, 2011 some pics Heinkel 111 from ToW1 Link to comment Share on other sites More sharing options...
Tartari Posted November 3, 2011 Author Share Posted November 3, 2011 Link to comment Share on other sites More sharing options...
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