Pud Posted August 1, 2011 Share Posted August 1, 2011 Has anyone worked out how to mod trees yet. I was thinking they are a bit wishy washy in colour for my taste, but for the life of me I unable to locate the correct bmps. Poke me in the eye and call me blind but I exploded the brz files found everything else, even the bmp for trees at a distance but nothing else. Am I right in assuming their are located in the mdr file (within the folliage directories) if so are they then moddable at all? I see the transparency is handled totally differently from the old CMx1 which I was used to. Yes I just bought the game on weekend and started digging around Looks like a learning curve is ahead of me. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted August 1, 2011 Share Posted August 1, 2011 I "exploded" the "Normandy v.100B.brz" and found them in the foliage folder. I changed the color and eliminated that "too GREEN look" but there are a lot many mdr files I wouldn´t dare to mod myself. 0 Quote Link to comment Share on other sites More sharing options...
Pud Posted August 1, 2011 Author Share Posted August 1, 2011 That's weird, I tried that by placing a big black dot on all tree bmps in the foliage directory and moved them to Z, then loaded up game this is what happens. At a distance they all had black dots but as I moved the view closer, a more "high res" tree replaces them. See the trees in the back with the black dots. Once I move closer a higher res version is apparently used, note no dot now, so the close ones must be located someplace else. Or am I missing something? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted August 1, 2011 Share Posted August 1, 2011 I think they have LODs or level of detail hardcoded in the mdr files. I am sure I modified the "closer ones" though. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted August 1, 2011 Share Posted August 1, 2011 The closer ones are made of foliage sprites on a trunk model instead of the whole tree sprite. They're separate in other words. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted August 1, 2011 Share Posted August 1, 2011 I don´t know if it´s too visible in the screenshot, but all terrain has been changed to a more brownish-sepia color, included trees and doodads (not visible at this range). 0 Quote Link to comment Share on other sites More sharing options...
Pud Posted August 1, 2011 Author Share Posted August 1, 2011 Flanker15 - Thanks mate. Fuser, is that your mod? I like it. Is it available? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted August 1, 2011 Share Posted August 1, 2011 Is not available yet, since I need permissions from Bill H and sdp. I may send them a private message. 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted May 25, 2012 Share Posted May 25, 2012 Love the looks of the foliage and trees while I am playing but hate the fact that in a dense map I loose sight of my units. I need to flip the trees on and off as I play. Usually I just outright turn them off with just the trunks showing. My question... Is it possible to make the foliage on the trees more transparent? That way one could leave the leaves on and still see his units. If so, has it been done. I searched the forums and did not see anything. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted May 25, 2012 Share Posted May 25, 2012 Um, I haven´t tried that but I am almost sure that can be achieved using alpha layers and masks with reduced opacity. How they would look I wouldn't dare to say, though. 0 Quote Link to comment Share on other sites More sharing options...
Crushingleeek Posted May 25, 2012 Share Posted May 25, 2012 Love the looks of the foliage and trees while I am playing but hate the fact that in a dense map I loose sight of my units. I need to flip the trees on and off as I play. Usually I just outright turn them off with just the trunks showing. My question... Is it possible to make the foliage on the trees more transparent? That way one could leave the leaves on and still see his units. If so, has it been done. I searched the forums and did not see anything. much like houses 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted May 26, 2012 Share Posted May 26, 2012 I tried to modify the hedge, but no dice. I added red/orange berries to the bmp, but it doesn't change it in game. My goal was to make the hedge more distinguishable from low boccage. 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted May 26, 2012 Share Posted May 26, 2012 someone did do a 'sparse-er leaf' mod to make the trees less obstructive - its in the rep. somewhere 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted June 30, 2012 Share Posted June 30, 2012 Um, I haven´t tried that but I am almost sure that can be achieved using alpha layers and masks with reduced opacity. How they would look I wouldn't dare to say, though. Fuser- just curious as to whether or not you tried this? 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted July 1, 2012 Share Posted July 1, 2012 You can absolutely mod tree and bush leaves, or even replace them with a blank (transparent) bmp to leave a denuded trunk and branches. 0 Quote Link to comment Share on other sites More sharing options...
EZ Posted July 3, 2012 Share Posted July 3, 2012 someone did do a 'sparse-er leaf' mod to make the trees less obstructive - its in the rep. somewhere That Mod is no longer available but looked something like the following image. Leaf count was reduced by 50% to open up the tree some. Helps only people who play with trees on. Link showing one more http://i46.tinypic.com/wv4nr9.jpg . 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted July 4, 2012 Share Posted July 4, 2012 I tried that mod and did not think it really helped much. Playing with trees on it was still too obstructive to viewing my units. I was looking for something that kept the full size and weight of the tree but just made it about 50% more see-through. Wish I had some modding skills because I would attempt this. 0 Quote Link to comment Share on other sites More sharing options...
EZ Posted July 4, 2012 Share Posted July 4, 2012 I tried that mod and did not think it really helped much. Playing with trees on it was still too obstructive to viewing my units. I was looking for something that kept the full size and weight of the tree but just made it about 50% more see-through. Wish I had some modding skills because I would attempt this. Well you know the old saying be careful what u wish for, so if you use stock (default) trees I can make u a quick Mod with 50% opacity in the tree leafs so you can see what it does. Up to you ez 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted July 4, 2012 Share Posted July 4, 2012 Something like this? The leaves are at 10% opacity. Troops through trees: Can you spot the Sherman? Top View 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 5, 2012 Share Posted July 5, 2012 That's rather good. Is it available? 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted July 5, 2012 Share Posted July 5, 2012 Nice! That is what I was looking for. Something that still resembles a tree with leaves but allows you to see your units too. I would be interested in how you do that if you have the time to explain. 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted July 6, 2012 Share Posted July 6, 2012 Just uploaded it to cmmods and the repository. Link to cmmods: http://cmmods.greenasjade.net/mods/4708/details It's pretty easy to do. If you open up one of the leaves bmps, there's a channel included called an alpha channel (you can find it under the channels tab in Photoshop). This controls the opacity of a texture or parts of a texture. Black is transparent and white is opaque. Shades of gray control different levels of opacity. I just selected all the white areas of the alpha channel and painted them 90% black. This makes the game display the leaves as translucent. PM if you want a step-by-step on how to do it. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted July 7, 2012 Share Posted July 7, 2012 I tried to modify the hedge, but no dice. I added red/orange berries to the bmp, but it doesn't change it in game. My goal was to make the hedge more distinguishable from low boccage. I too am having trouble modding bocage and hedge foliage sections; a modded segment either becomes totally invisible or is ignored altogether in favour of the default bmp. Anyone have any better luck with this? 0 Quote Link to comment Share on other sites More sharing options...
Simicro Posted May 10, 2023 Share Posted May 10, 2023 On 7/6/2012 at 5:28 AM, Rambler said: It's pretty easy to do. If you open up one of the leaves bmps, there's a channel included called an alpha channel (you can find it under the channels tab in Photoshop). This controls the opacity of a texture or parts of a texture. Black is transparent and white is opaque. Shades of gray control different levels of opacity. I just selected all the white areas of the alpha channel and painted them 90% black. This makes the game display the leaves as translucent. PM if you want a step-by-step on how to do it. Hi, Does anybody has the step-by-step by Rambler on how to do translucent trees please? I know it's a shot in the dark, but one never knows... 0 Quote Link to comment Share on other sites More sharing options...
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