hm_stanley Posted July 3, 2011 Share Posted July 3, 2011 C2 contact can only be done if the unit is stopped, correct? Also, what happens if the radio man is killed or wounded, does someone else throw on that pack? I was wondering, since I'm finally getting used to a more realistic combat model where if one guy dies, the entire squad doesn't immediately reform with all the best weapons, and a tank driver getting killed and two seconds later, poof you have a new driver. However my question is really about C2 coordination, the hq unit needs to stop and call in, is that correct? Also, does anyone know what the delay is before C2 contact is made with the higher ups? Also, tanks do not need to stop to maintain C2, correct? Anyway, any help here is appreciated. 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted July 3, 2011 Share Posted July 3, 2011 If you're talking about radio contact on inf units, yes. If the inf are within voice or eye contact, no. The delay, I assume is because they aren't running around talking when they're on the move. 0 Quote Link to comment Share on other sites More sharing options...
De Savage Posted July 4, 2011 Share Posted July 4, 2011 In my last game my squad's radio operator was killed. To make it a huge problem he had ordered 120mm Mortar barrage. Spotting round and ALL other rounds fell over my troops and I couldn't cancel the order. Company HQ sit there with a radio and cursed c2. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted July 4, 2011 Share Posted July 4, 2011 It just takes a few seconds for the RT operator to get set up to transmit again once the footsloggers stop foot slogging. If the radio isn't damaged when the radioman goes down, it's a high priority for grabbing, IIRC. 0 Quote Link to comment Share on other sites More sharing options...
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