DeutschRitter Posted May 30, 2011 Share Posted May 30, 2011 I had a QB and I discovered that my infantry got shot and was shooting outside a walled window :confused: Maybe a bug? In this barn you can also see the walled windows from the outside but not from the inside. http://img805.imageshack.us/img805/7752/cmnormandy2011053003270.png http://img217.imageshack.us/img217/3549/cmnormandy2011053003272.png 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted May 30, 2011 Share Posted May 30, 2011 The second picture is this It shows a wooden barn. Wouldn't bullets penetrate this fairly easily? And if you knew the enemy were inside such a barn, I'm sure you would hose it down and cause casulties. However, if you are inside, I don't expect you would be able to shoot out, since you could not see who to shoot. It would be quite a different situation for a brick or stone building which bullets could not penetrate. Just my idle two pence. I'm sure a barn grog will step in to talk up the bullet absorbing propensities of Normandy farm buildings... 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 30, 2011 Share Posted May 30, 2011 If you've got two facade walls butting and one of them has a door or a window in it the AI treats the facades as though there was a connecting door or window. With modular building types the designer can adjust the two facade connections to match-up to eachother, and often spends a LOT of time doing just that. Independent buildings are... well... independent If a door/window facade gets butted up against a no-door facade that's 'designer error'. 0 Quote Link to comment Share on other sites More sharing options...
LemoN Posted May 30, 2011 Share Posted May 30, 2011 If you've got two facade walls butting and one of them has a door or a window in it the AI treats the facades as though there was a connecting door or window. With modular building types the designer can adjust the two facade connections to match-up to eachother, and often spends a LOT of time doing just that. Independent buildings are... well... independent If a door/window facade gets butted up against a no-door facade that's 'designer error'. He's not talking about the windows to the right hand side. Click the first screenshot and look at the textures of the front outside wall. There's clearly a walled up window right in front of the guy aiming out of it. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted May 30, 2011 Share Posted May 30, 2011 Check your save file for the exact name of the QB (You will find it by clicking on "briefing"). This may be an early build barn that needs to be replaced. If you can also take a pic of the barn location that would be a big help. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted May 30, 2011 Share Posted May 30, 2011 Thanks Mark. I forgot that was a possibility. (i.e. a bug in the particular model in a particular map). This should be easy to sort out. Steve 0 Quote Link to comment Share on other sites More sharing options...
Bertram Posted May 30, 2011 Share Posted May 30, 2011 This should be easy to sort out. Steve I think this is sign material..... 0 Quote Link to comment Share on other sites More sharing options...
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