Tactical Wargamer Posted May 18, 2011 Share Posted May 18, 2011 A refresher for me gentleman. If a infantry squad is hiding I take it it's observation/vision is restricted significantly? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted May 18, 2011 Share Posted May 18, 2011 Correct. If you want a unit to hold fire, but still maintain full situational awareness (at the cost of some stealth), it's better to use a short cover arc. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 18, 2011 Share Posted May 18, 2011 There was a thread a week or so ago that recommended ending all movement with a PAUSE command. Supposedly, this would stop the units "going to ground" (not HIDE) with reduced visibility. Anyone else had any experience/comments re this idea? (I thought the default would keep the troops heads up. Assuming this even exists, is "Going to ground" mid-way between HIDE and normal???) 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted May 18, 2011 Share Posted May 18, 2011 Correct. If you want a unit to hold fire, but still maintain full situational awareness (at the cost of some stealth), it's better to use a short cover arc. So this is the best way to handle FO's? With a short cover arc? 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted May 18, 2011 Share Posted May 18, 2011 So this is the best way to handle FO's? With a short cover arc? Yes. Unless they've changed things from CMSF, hiding units to NOT spot well for artillery. Short Cover Arc is definitely the best option. So make sure to position your FOs somewhere that they have good enough concealment to stay unspotted without use of the Hide command. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted May 18, 2011 Share Posted May 18, 2011 There was a thread a week or so ago that recommended ending all movement with a PAUSE command. Supposedly, this would stop the units "going to ground" (not HIDE) with reduced visibility. Anyone else had any experience/comments re this idea? (I thought the default would keep the troops heads up. Assuming this even exists, is "Going to ground" mid-way between HIDE and normal???) Nah, no need for that. 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted May 18, 2011 Share Posted May 18, 2011 A refresher for me gentleman. If a infantry squad is hiding I take it it's observation/vision is restricted significantly? Thanks! I don't know if its outbound spotting is much worse. It can certainly still see, and every man has his face in the dirt so LOS is traced from the lowest height (prone height) so they will physically not be able to see over many obstacles like low walls etc. 0 Quote Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted May 28, 2011 Author Share Posted May 28, 2011 Thanks guys for the input!! 0 Quote Link to comment Share on other sites More sharing options...
womble Posted May 28, 2011 Share Posted May 28, 2011 There was a thread a week or so ago that recommended ending all movement with a PAUSE command. Supposedly, this would stop the units "going to ground" (not HIDE) with reduced visibility. Anyone else had any experience/comments re this idea? (I thought the default would keep the troops heads up. Assuming this even exists, is "Going to ground" mid-way between HIDE and normal???) Depending on the situation, I've had anywhere from none to all of a team or squad "spotting" while stationary, without ever using that 'pause' trick. I just checked my current game, and the entire company is "Spotting", with the exception of those few which haven't finished debussing yet. It's very early doors and no one has been engaged (though some elements have spotted a Panther across the entire map through treetops and buildings...). 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted May 28, 2011 Share Posted May 28, 2011 Yea I learned the hard way yesterday that "Hiding" squads can't see ****. (Pardon my French.) 0 Quote Link to comment Share on other sites More sharing options...
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