L.Tankersley Posted May 15, 2011 Share Posted May 15, 2011 I like the idea of the ALT-T option to show only the trunks of "nearby" trees, while showing the foliage of trees further away from the camera. However, I have found that when using this option, once a particular tree has been reduced to a trunk, it never shows foliage again*. So if I fly the camera all over the battlefield, every tree will be shown trunk-only regardless of distance. Please fix or... * not entirely true; if I context-switch out to another application and then switch back to CMBN, the state of the tree foliage gets reset. Plus I get to watch the textures get swapped into the graphics card. 0 Quote Link to comment Share on other sites More sharing options...
Blackcat Posted May 15, 2011 Share Posted May 15, 2011 I don't get this effect, so I suspect it may be something to do with your graphics card. 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted May 15, 2011 Author Share Posted May 15, 2011 > it may be something to do with your graphics card. Color me unsurprised; if BTS cares I have an ATI Radeon HD 5450. 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted May 15, 2011 Share Posted May 15, 2011 Havent had this issue either... must be something specific to your system. I'd post your whole dxdiag tbh. Maybe someone here could figure it out. 0 Quote Link to comment Share on other sites More sharing options...
Jonny(FGM) Posted May 15, 2011 Share Posted May 15, 2011 I've had related but different issues When i first load up a scen or alt tab out and back into a scen all the trees have foliage and i have to move the camera about the map to reset it so only the correct trees have foliage 0 Quote Link to comment Share on other sites More sharing options...
Destraex1 Posted May 15, 2011 Share Posted May 15, 2011 not had this issue. I too use the option that only clears the closest tree tops. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted May 15, 2011 Share Posted May 15, 2011 Do you see this on one map more than the others? Do you see it if you reduce the "3D Quality" setting under "Options"? 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted May 16, 2011 Author Share Posted May 16, 2011 Do you see this on one map more than the others? Do you see it if you reduce the "3D Quality" setting under "Options"? I have seen it on all 3 demo scenarios, but interestingly I was replaying the Closing the Pocket scenario today as the Germans and while early on I saw the problem, about halfway though the game suddenly it started working properly -- i.e., foliage swapping back into view as I moved the camera away. When I noticed the change, I had just switched back into the game after checking email, but I don't know if that's related. (And I definitely had switched out and back into the game other times without the problem going away.) I haven't fiddled with the 3d quality, I've got it turned all the way up. I might experiment a bit later. 0 Quote Link to comment Share on other sites More sharing options...
Peregrine Posted May 16, 2011 Share Posted May 16, 2011 Playing the same scenarios over again it does show a little inconsistency. For me it seemed to behave differently with the Antialiasing/Multisample switched "on" in that it was more likely to draw more distant foliage. 0 Quote Link to comment Share on other sites More sharing options...
Volodnikov Posted May 16, 2011 Share Posted May 16, 2011 I have this issue only if I have model quality set to anything higher than Improved. I have an Nvidia card, a GTX 260. And I'm using anti-aliasing. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted May 16, 2011 Share Posted May 16, 2011 I like the idea of the ALT-T option to show only the trunks of "nearby" trees, while showing the foliage of trees further away from the camera. However, I have found that when using this option, once a particular tree has been reduced to a trunk, it never shows foliage again*. So if I fly the camera all over the battlefield, every tree will be shown trunk-only regardless of distance. Please fix or... This will be fixed after you upload Mapping Mission for CMx2. Not any sooner! 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted May 16, 2011 Author Share Posted May 16, 2011 This will be fixed after you upload Mapping Mission for CMx2. Not any sooner! And here I was thinking it wouldn't be needed. Well, we'll see what the full game has in store... 0 Quote Link to comment Share on other sites More sharing options...
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