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What is the maximum number of statics objects allowed on one map?


Knokke

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I would like to know what is the limit of different statics objects that ToW2_Kursk would accept at the same time on one map?

By different statics objects, I don't mean the total number of objects, with several instances of the same object, but the total number of unique objects.

I've a map with 213 unique statics objects on it (849 statics in all, counting the objects instanced several times), and it seems to be the upper limit that the game will accept.

I was expecting the limit to be much higher than that.

Where does this limit comes from? the number of collisions? I don't believe it comes from the polygons number, as the models are in multi-resolution, nor from the amount of RAM used by the textures (hitting F-12 in the map editor gives me this indication: Mem 90104/6614 Kb). Is this a lot, or does it look normal?

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