Cantona66 Posted January 22, 2011 Share Posted January 22, 2011 Hello, i have just uploaded my new MOD with focus on European Theater of ww2. It´s bigger than my 1938 Calm before the storm but many scripts are the same. In this scenario i have no armies, just corps and divisions. It is for human or Allied AI. You can also use the same media files. Enjoy! Link to comment Share on other sites More sharing options...
Big Al Posted January 22, 2011 Share Posted January 22, 2011 I'll check it out. Link to comment Share on other sites More sharing options...
Cantona66 Posted January 23, 2011 Author Share Posted January 23, 2011 I am not sure why it has not turned up yet in the repository, maybe because it is a weekend? Link to comment Share on other sites More sharing options...
huhr Posted January 23, 2011 Share Posted January 23, 2011 I just loaded the game up and I am going t play against the AI. Loos very nice, by the way, looks like the gameplay is a little different than the other mods, i was wondering do you have any tips? I had the french attack in the west right off the first turn!! Smart move Link to comment Share on other sites More sharing options...
CSS Posted January 23, 2011 Share Posted January 23, 2011 The only Fall Wiess I see is from May 2010? Link to comment Share on other sites More sharing options...
Cantona66 Posted January 23, 2011 Author Share Posted January 23, 2011 Yes, i do not bieleve my has been uploaded yet, if nothing happens until mondy i will try again Link to comment Share on other sites More sharing options...
CSS Posted January 24, 2011 Share Posted January 24, 2011 Its up now, I am downloading it! Link to comment Share on other sites More sharing options...
huhr Posted January 25, 2011 Share Posted January 25, 2011 Oh my goodness, what a map, I started the first turn and I went during the turn to the map section and left clicked on the USA Icon in the convoy section and I got some kind of system error it said failed, system verification or something, I went to the error log and this is what it said [01/16/2011 11:52:39; 6.1.7600; 1920x1080x32(1); v1.04] FAILED(draw_unit_box_to_buffer_dc): [01/25/2011 5:17:53; 6.1.7600; 1920x1080x32(1); v1.04] FAILED(convoy_map_dialog: on_left_button_up): Segmentation violation [01/25/2011 5:21:30; 6.1.7600; 1920x1080x32(1); v1.04] FAILED(convoy_map_dialog: on_left_button_up): Segmentation violation Link to comment Share on other sites More sharing options...
Cantona66 Posted January 26, 2011 Author Share Posted January 26, 2011 Hmm, i have no idea what it means, i have not had any similar problems, Hubert can you help? Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 26, 2011 Share Posted January 26, 2011 If it is repeatable everytime you do this just send me the saved turn, with the exact instructions on how to recreate the crash, and I'd be happy to take a look. Send to support@furysoftware.com Link to comment Share on other sites More sharing options...
huhr Posted January 26, 2011 Share Posted January 26, 2011 Has anyone else tried this? I clicked on the convoy map and left clicked on the USA button and it came up. It was at beginner level and playing as axis with no messing around with options Link to comment Share on other sites More sharing options...
CSS Posted January 27, 2011 Share Posted January 27, 2011 Just started Nov 39 , looks good still need to see how it is balanced , ......But seems to be Supurb! Link to comment Share on other sites More sharing options...
Cantona66 Posted January 27, 2011 Author Share Posted January 27, 2011 Hello CSS, i have playtested it very little, so please give me feedback about balancing! Link to comment Share on other sites More sharing options...
huhr Posted January 30, 2011 Share Posted January 30, 2011 Hi Cantona, Been playing for a little bit and right now I am in the late part of 1939 and moving my units westward. I noticed that the purchasing of units is quite high and it takes a little getting used to. I like all the extra decisions being made and offered. I was wondering, any suggestions on playing this mod as far as strategies go? Also, what are the small circles that contain the word garrison in them? Is that for the German player to keep units in them after Poland is defeated? Link to comment Share on other sites More sharing options...
CSS Posted January 31, 2011 Share Posted January 31, 2011 GREAT Concept!!! So far I am playing Allies with the Axis on +2 EXP and +100% . The Germans need a script to garrison Poland as thry ignore it and Russia comes in FAST. VS the A.I is not bad the Germans do need to concetrate on knocking out Paris. This game will be a masterpiece with a little refining. I cant wait to play it two player. Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2011 Author Share Posted January 31, 2011 Huhr, yes the little red circkles is for garriosn poland after defeat CSS, there are really no Axis AI (obnly few scripts), only Allied AI Link to comment Share on other sites More sharing options...
Big Al Posted January 31, 2011 Share Posted January 31, 2011 Its big, yea, yea, yea, its not small, no, no, no! Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2011 Author Share Posted January 31, 2011 Huhr, in v1.1 i will lower the unit price a bit Link to comment Share on other sites More sharing options...
huhr Posted January 31, 2011 Share Posted January 31, 2011 thanks guys for the tips, I was wondering, ever a chance to start a 1941 start? Link to comment Share on other sites More sharing options...
huhr Posted January 31, 2011 Share Posted January 31, 2011 maybe I could try to do it, never tried it before, what do you need to make this happen, just some tips from you guys. I would like to develop a crimea battle Link to comment Share on other sites More sharing options...
Big Al Posted February 1, 2011 Share Posted February 1, 2011 Its easy to make 1941, 1942, 1944 starts. I am going to do it for mine. Link to comment Share on other sites More sharing options...
Cantona66 Posted February 1, 2011 Author Share Posted February 1, 2011 I may do a 1941 start, i have not decided yet, i still enjoy this one. Link to comment Share on other sites More sharing options...
CSS Posted February 1, 2011 Share Posted February 1, 2011 Simply a great design, The USA need a Naval loop to england as it takes a very tedious and almost one year to ship US units to england.Even if this loop took 5 turns it would be better than the cumbrsome moving my huge convoy turn after turn. Transports need to have a higher speed ans do most naval units. But this game is Delightful!!! Link to comment Share on other sites More sharing options...
Cantona66 Posted February 1, 2011 Author Share Posted February 1, 2011 On creating new scenarios, i begin with the map, then the countries, terrain, resources, rivers etc. And then the countries build limits (and units names) and combat target data, cost etc. finally the scripts, they are the most time consuming. Link to comment Share on other sites More sharing options...
CSS Posted February 1, 2011 Share Posted February 1, 2011 Before the new scenarios? How about a Naval Loop from Amerika to England? 4 turns? Link to comment Share on other sites More sharing options...
Recommended Posts