shauny1987 Posted November 20, 2010 Share Posted November 20, 2010 A good idea or not? It would be two players, not many cities. American vs Japanese: Americans land in the east of the island (Lunga pt) expell the Japanese garrison. Some air forces land to defend. The US navy leaves/is defeated off the coast Japanese reinforce the west of the Island (Tassafaronga) US regain naval control of the coast Japs make a couple of massive night attacks mainly on the airfield The scenario would be 2 player multiplayer only. No production of units. Link to comment Share on other sites More sharing options...
Boris Balaban Posted November 20, 2010 Share Posted November 20, 2010 Link to an old board game by Avalon Hill http://boardgamegeek.com/boardgame/5755/guadalcanal Link to comment Share on other sites More sharing options...
hoolaman Posted November 21, 2010 Share Posted November 21, 2010 You would have to make a custom ruleset and a custom scenario so the forces, ranges, firepower and production capabilities are right. You'd also have to make nation specific unitsets so the strength of the Japanese and US units are relatively correct. It could be done, but it would probably not have the tactical possibilites you'd expect. One drawback is the lack of directional fortifications and multi-directional combat. Link to comment Share on other sites More sharing options...
shauny1987 Posted November 22, 2010 Author Share Posted November 22, 2010 'You would have to make a custom ruleset and a custom scenario so the forces, ranges, firepower and production capabilities are right. ' Thats fairly easy, thanks to brits modding system! I did a cackhanded one for an Iwo Jima map once. On that note however, some brainstorming for me...... US units: US marines .50 cal mg? (slightly increased range over infantry, high firepower, slower movement however) US fighters US bombers US artillery US ships (high on the AA, less on the FP) 81mm Mortar (high fp, slow) Jap units: 'Banzai' troops (just regular japs, who make frontal assaults) Jap ships (high on the fp lower on the aa) jap mortar (moves as fast as infantry, weaker than US mortar) Zero fighter Destroyer transports Link to comment Share on other sites More sharing options...
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