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CMBB Super Sampling AA with GTX 460 ?


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Perhaps the new AA modes require the game to use newer DirectX calls. CMBB & CMAK use DirectX 5/6 calls, so its possible that their specific DirectX methods of drawing to the screen "slip under the radar" of the newest AA routines in Nvidia's drivers.

You can try out the CMBB 1.04 Demo and see if it behaves any differently. The 1.04 patch basically updated a few of the DirectX calls to utilize slightly newer methods of drawing the screen. It may not be enough to get the newest AA modes working, but it may be worth a try.

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