Brit Posted May 7, 2010 Share Posted May 7, 2010 Notable changes and fixes: - Changed the behavior of the unit-orders window behavior - it doesn't show if you click a city/unit in the left-panel - Added Unit HP to the unit-orders window - Added 'All Players Are Permanently At War' option to the New Game / Rules Modifiers - Units get automatically named when they are created. - Added some checkbox options to suppress the 'resource shortage' warning window. - Changed the way city-autopopups work. The window doesn't close between cities. - Fixed bug: if a carrier is inside a ship-fleet, and aircraft are given order to land in the group, aircraft weren't landing on the carrier - Fixed bug: Sometimes the red-movement circle doesn't appear - Fixed bug: If a transport has orders to land in a city, ground-units inside the transport can't be given orders to leave the city beforehand - Fixed bug: units with long names don't entirely fit on the news window - Speeded-up the unitbar scrolling - Fixed bug: Carriers couldn't repair aircraft - Adjusted the rules: submarines are slightly stronger against battleships - Reduced game file sizes by about 20%-40% Link to comment Share on other sites More sharing options...
aka_Hawk Posted May 7, 2010 Share Posted May 7, 2010 Great patch! I just remembered; I discovered a small bug a while ago. The city list doesn't show all the units in a city. It clips the image far to early: Link to comment Share on other sites More sharing options...
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