Brit Posted April 25, 2010 Share Posted April 25, 2010 Notable changes/fixes: - Players can setup teams inside the New-Game window - Fixed a crash in the user-manual if you look at units or buildings while on the main-menu. - Reworked the team-formation code to work better with PBEM. - Fixed a bug in the food-calculation. (If unit-groups were inside cities, it gave the wrong food-consumption result.) - Fixed a mouse-wheel scrolling problem with some windows - Fixed a crash in the AI - Fixed a problem with AI peace offers - the offer expired on turn 0, so players could never accept it - The 'foreign relations' window now works in AI-vs-AI games - Fixed a bug in the AI that could sometimes cause it to be docile when it should be going to war - Fixed a bug with building airfields (orders occasionally get dropped when the unit arrives at the build location) - The ruleset editor let's users set a unit-repair rate for cities - Improvements to the EOS Messenger - Added PBEM functionality to the demo, but demo players can only play for 25 turns. - Fixed a crash in the ruleset editor Link to comment Share on other sites More sharing options...
Akiva Posted April 25, 2010 Share Posted April 25, 2010 Working on a Sunday? Thoroughly impressive, sir. Link to comment Share on other sites More sharing options...
Brit Posted April 26, 2010 Author Share Posted April 26, 2010 Working on a Sunday? Thoroughly impressive, sir. Yeah, I try to take one day off a week so I'm not always working, but I always end up doing some work anyway. Link to comment Share on other sites More sharing options...
Chargin Smith Posted April 30, 2010 Share Posted April 30, 2010 I sort of lost interest in this game--not saying it's a bad game, because it's not. Is the latest patch a significan improvement? Link to comment Share on other sites More sharing options...
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