Jump to content

Releatively poor 3D performance vs. ToW 1


kondor999

Recommended Posts

I'm curious why ToW2 seems to have significantly higher system requirements vs. the first ToW.

The two games look quite similar. To give you some idea of the difference, I can run ToW at 1920x1200 with 4xAA, full details and get a steady 30fps and often much higher.

With Tow2, my fps frequently drops into the teens - becoming quite choppy. And that's with only moderate details on. The new Kursk demo is even worse - being basically unplayable unless I turn everything down to low. Even then, it chugs badly once the fur starts flying.

The system I'm using is an XPS M1730 notebook with a 3.2Ghz X9000 Core2duo, 4gb, Win7 x64 and two 8800GTX's in SLI (supported by ToW using AFR1 mode) using 196.86 drivers (latest).

All 3 games obviously run just fine on my desktop (Core i7-920@4.2ghz, dual ATI 5870's in Crossfire).

Bottom line: Both games look almost identical, have identical interfaces/rules, but have widely disparate system requirements. Any solution out there?

Link to comment
Share on other sites

×
×
  • Create New...