Capt Miller Posted June 29, 2000 Share Posted June 29, 2000 downloaded madmatt's mods into a working zip file, HOW DO I COPY THEM TO THE GAME FILE? What can i say, I went to Iowa State. Help please ------------------ "we band of brothers" 0 Quote Link to comment Share on other sites More sharing options...
Capt Miller Posted June 29, 2000 Author Share Posted June 29, 2000 help me help me help me ------------------ "we band of brothers" 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted June 29, 2000 Share Posted June 29, 2000 Not a lot of confidence in your alma mater ? Uh.. this is a bit of a mess, but hopefully something here is useful to you. Read through it first before performing the actions. I assume you are using a PC and have an utility to unzip the mods. I would suggest creating a separate directory for the mods wherever you want. You may want to make subdirectories under this as "new" and "old". Unzip the mod files (I'm not sure what directory structure they have) and copy them into the "new" subdirectory. You should have files that are .bmp's and .wav's, preferably in their own directories. Here is where the process can become quite manual. If you want to preserve your old sounds and bitmaps you will want to copy them to the "old" subdirectory (in which you will want to create subdirectories of "bmp" and "wav"). Look through all the file names of the mod and look for the matching file name in the bmp or wav directory of CM (the default directory for CM under Windows is "C:PROGRAM FILES\CMBO" under here you will find the bmp and wav subdirectories). Once you've found the matching file copy it to the "old" directory. Once you have completed copying all the old files you can now copy the new mods into the appropriate subdirectories. If you left the old files in their subdirectories (which is "copying" instead of "moving") you will be asked if you want to replace the original file for every file that is copied. Say yes to these dialog boxes. Be aware that Madmatt has posted a patch for some of the audio sounds that caused some users to lock up. If you downloaded the mod after June 25th, then you should have the file already in the zip. [This message has been edited by Schrullenhaft (edited 06-29-2000).] 0 Quote Link to comment Share on other sites More sharing options...
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