Brit Posted December 24, 2009 Share Posted December 24, 2009 - Fixed bug: sometimes the 'trade window' doesn't allow players to enter numbers - The game-setup window now let's players individually adjust land-density, cities, gold, iron, food, and oil abundance. - - This applies to random maps and custom maps/scenarios. - - Added the same feature to the map-editor's random map generator tool. - Changes to the AI: - - Now, the AI can experience resource shortages - - Fixed a bug that was causing the AI to be too passive - - Added more behaviors to the AI to make it smarter - Nukes automatically trigger war - Added ability to turn-off the 'low oil' warning on the cursor (in the preferences window) - Made adjustments to the pathfinding system to (hopefully) avoid the ship-beached-on-land problem - Fixed problems with satellites: - - The lifespan-countdown sometimes showed the wrong time until the satellite expires - - Satellites were jumping to their target location after launch - Fixed bug: Sometimes if aircraft land at the very end of a turn, they are not refueled - Fixed a bug with food-shortage starvation - Added warning popups that appear if you try to submit your turn and you're about to have a resource shortage. Have a good Christmas. Link to comment Share on other sites More sharing options...
Kelly's Heros Posted December 24, 2009 Share Posted December 24, 2009 Merry Christmas Brit. Thanks for all the support on the game and the forums. I hope to have my official copy in 2 days :-) Merry Christmas everyone... Link to comment Share on other sites More sharing options...
Deadmeat1471 Posted December 24, 2009 Share Posted December 24, 2009 nice! good job brit, merry xmas to all. Link to comment Share on other sites More sharing options...
Raynale Posted December 24, 2009 Share Posted December 24, 2009 Thanks for the update and the great support, Brit ! Merry Christmas to everyone ! Link to comment Share on other sites More sharing options...
Innocence Posted December 24, 2009 Share Posted December 24, 2009 Uuh, early Christmas present - thanks Brit - and a Merry Christ Mass to everone here Link to comment Share on other sites More sharing options...
Hawk Posted December 24, 2009 Share Posted December 24, 2009 Wow, this update made a good game a helluva lot better! Merry Christmas all! Link to comment Share on other sites More sharing options...
Deguar Posted December 24, 2009 Share Posted December 24, 2009 Yay, better pathfinding for ships. I generally manage to ground a few per game. I did think that it might be possible to have a "Unit Recovery" button somewhere along the sentry commands line. IF unit = naval AND terrain <> sea AND not in city THEN activate recovery button IF recovery button THEN locate nearest terrain = sea THEN set postion (unit) I assumed cities might count as land of course...that's probably just as hard to code and would doubtless lead to processing time overload especially when there are 50+ naval units on the map Merry Christmas to all, and especially me cause I just used that as an excuse and bought the full game Link to comment Share on other sites More sharing options...
Brit Posted December 24, 2009 Author Share Posted December 24, 2009 Thanks guys. I'm always glad to hear when people are happy with an update. Link to comment Share on other sites More sharing options...
Deguar Posted December 25, 2009 Share Posted December 25, 2009 I've tried my usual spider walks across unexplored areas with my naval units and no accidental grounding Link to comment Share on other sites More sharing options...
Raynale Posted December 27, 2009 Share Posted December 27, 2009 Has anyone else noticed a graphic performance since this update ? From my point of view, the movement is definitely slower than before. Or is it maybe related to my recent Win 7 update ? Link to comment Share on other sites More sharing options...
Rosseau Posted December 27, 2009 Share Posted December 27, 2009 Never have I seen such quick and frequent updates from a developer. Our faith in buying this game out of the box has paid off. Really love the AI enhancements. One thought: The auto-updates on game start-up are great. But for those who don't have the game and don't visit the forums, I wonder if Battlefront should "advertise" how well this game is being improved? It may push some others off the fence and increase sales...I know I am always impressed when I see a new update for a game touted on the Battlefront home page. Link to comment Share on other sites More sharing options...
Deadmeat1471 Posted December 27, 2009 Share Posted December 27, 2009 Agreed. The dedication shown is rare and valued. Link to comment Share on other sites More sharing options...
Brit Posted December 28, 2009 Author Share Posted December 28, 2009 Never have I seen such quick and frequent updates from a developer. Our faith in buying this game out of the box has paid off. Really love the AI enhancements. Thanks. I just think that's how software should be done. Plus, I want to make a great game. One thought: The auto-updates on game start-up are great. But for those who don't have the game and don't visit the forums, I wonder if Battlefront should "advertise" how well this game is being improved? It may push some others off the fence and increase sales...I know I am always impressed when I see a new update for a game touted on the Battlefront home page. Yes, you're probably right about that. I'll pass it on to the publisher. Link to comment Share on other sites More sharing options...
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