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Quick change to make the AI more deadly


Innocence

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I've played a few games against Elite AI's and on several occations an enemy AI has had Infantry, Tanks and/or Artillery right outside an undefended city of mine for several turns (sometimes bombarding even it), yet it never tried to capture it :confused:

Last game the AI would have wiped the floor with me when it suddently declared war and invaded two unprotected islands - but alas it never tried to capture anything.

Seems the AI needs it's priorites changed. Simply put: If it has the chance to capture an undefended city it should do so - every time :)

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It might be that the AI is trying to not pile into cities. I noticed an AI stack in the woods just outside its own city, and they left the city empty. It looked like if I went into the city the AI would have pounded me.

Maybe the AI is more aware of good military position and less aware of economic value.

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