Jump to content
Battlefront is now Slitherine ×

Recommended Posts

Posted

I'm running into some difficulties trying to use elevations while making a map. I can't seem to make a berm without the whole map changing elevation. Local sloping is fine but it's the whole map. What I'm trying to build is a dugout with a berm for staging Marine AAVs at the jump off point for an assault. Any help appreciated!!

Posted

Let me ask the simple question first: you are surrounding the berm with the base elevation that you want, first? Like this:

5 5 5 5 5 5 5

5 9 9 9 9 9 5

5 5 5 5 5 5 5

That way you have a berm 4 metres higher than the rest of the map. If you don't surround the 9's all around with lower land, then the whole map will assume a height of 9.

Posted
Let me ask the simple question first: you are surrounding the berm with the base elevation that you want, first? Like this:

5 5 5 5 5 5 5

5 9 9 9 9 9 5

5 5 5 5 5 5 5

That way you have a berm 4 metres higher than the rest of the map. If you don't surround the 9's all around with lower land, then the whole map will assume a height of 9.

That's what I'm attempting to do. More like this (Great idea on representing levels by the way!):

5 5 5 5 5 5 5 5 5 5 |

5 9 9 9 9 9 9 9 9 9 R

5 9 3 3 3 3 3 3 3 3 O

5 9 3 3 3 3 3 3 3 3 A

5 9 3 3 3 3 3 3 3 3 D

5 9 3 3 3 3 3 3 3 3 |

5 9 3 3 3 3 3 3 3 3 |

5 9 3 3 3 3 3 3 3 3 |

5 9 3 3 3 3 3 3 3 3 |

5 9 3 3 3 3 3 3 3 3 |

Road would be a level 1 or 2. This depression & berm would be assumed to have been built by dozers so the AAVs can safely deploy there & unload their troops for an assault. I try the direct method & I still am doing things wrong. It raises all squares.

Thanks for your help!

Posted
Enter a direct elevation for all the squares immediately adjacent to the berm (the 9s), i.e. a line of 3s and 5s to either side.

I'm gettin er now. It's going to do slopes on other squares but you can just go & fix those anyway you want, correct? Looks like I'm getting the hang of it.

Thanks!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...