bowen42 Posted August 15, 2009 Share Posted August 15, 2009 In CM when the commander was exposed you hit the button up command, he buttoned up and the command changed to open up and vice versa, in CM2 the command is always open up, is this by intent? or a bug? 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted August 15, 2009 Share Posted August 15, 2009 It's one of those press down/pop up buttons, when opened up the button is sunken in slightly. 0 Quote Link to comment Share on other sites More sharing options...
bowen42 Posted August 15, 2009 Author Share Posted August 15, 2009 I use the space bar commands only and I dont see any difference at all, just go back to the CM system, it makes sense. 0 Quote Link to comment Share on other sites More sharing options...
7thGalaxy Posted August 16, 2009 Share Posted August 16, 2009 Helpfully, the command causes the little men to pop out or scuttle in, and therefore it is fairly easy to determine which way you have it set. Cunning! 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted August 16, 2009 Share Posted August 16, 2009 In CMx1, buttoning/unbuttoning was pretty much an on/off thing -- if you gave the corresponding command, the commander and driver of a tank would both immediately open/close their hatches. In CMx2, buttoning/unbuttoning is much more dynamic. You can give the command, but the crew might not unbutton or button up immediately, depending on several factors. For instance, if you tell an Abrams' crew to unbutton immediately after firing the main gun, it will be a few seconds before the loader opens his hatch, since he was in the process of reloading the main gun when the unbutton order was given. Also, you might give the open-up command but the crew may refuse to do so if their vehicle is consistently under small-arms fire. 0 Quote Link to comment Share on other sites More sharing options...
bowen42 Posted August 16, 2009 Author Share Posted August 16, 2009 Helpfully, the command causes the little men to pop out or scuttle in, and therefore it is fairly easy to determine which way you have it set. Cunning! Yes I know that, but that is very little help when you have many afv's you can not tell from up above. 0 Quote Link to comment Share on other sites More sharing options...
Kat Johnston Posted August 16, 2009 Share Posted August 16, 2009 I don't think I understand the trouble you are having? If I want to see if a vehicle is buttoned or not I either select it and look at the button, or look at the vehicle. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 16, 2009 Share Posted August 16, 2009 I agree with everybody Seeing the state of Buttoned/Unbuttoned is a bit more difficult in CMx2 if you only use the spacebar menu and don't have the Special Menu visible in the main UI. If you do, or are close enough to see the vehicle, it's easy to see. For Normandy (and beyond) we have a solution that we think will make everybody happy. Same goes for other state related issues, such as Deploy and Pause. Steve 0 Quote Link to comment Share on other sites More sharing options...
Clevinger Posted August 16, 2009 Share Posted August 16, 2009 For Normandy (and beyond) we have a solution that we think will make everybody happy. Same goes for other state related issues, such as Deploy and Pause. Steve That's a BONE!!! 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted August 16, 2009 Share Posted August 16, 2009 It's a shard. 0 Quote Link to comment Share on other sites More sharing options...
jeffsmith Posted August 16, 2009 Share Posted August 16, 2009 SNIP we have a solution that we think will make everybody happy. SNIP Steve Steve is just Joking with us He knows there isn't Anything that can make EVERYBODY Happy 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 17, 2009 Share Posted August 17, 2009 Heh... that is true The solution is quite simple. Certain important states (like Button Up/Unbutton) will be shown in the main UI all the time. That way whenever you select a unit you can see which state it is in. It will also be "active" so you can click on it and change the state instantly. Steve 0 Quote Link to comment Share on other sites More sharing options...
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