acrashb Posted June 19, 2009 Share Posted June 19, 2009 For some reason, all of a sudden, CM:SF crashes every turn or so with what looks like a memory leak. Essentially unplayable as-is. It was fine for a few months until now. Here is the symptom. The rising and falling line is CMSF sucking memory until it crashes; then I restart it and it crashes again. Vista 64, latest patches, CMSF latest version. Any ideas? 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted June 19, 2009 Share Posted June 19, 2009 Are you using an ATI graphics card? There's a problem with the drivers from 9.4 onwards - a few people here (myself included) have had to go back to using 9.3 to avoid CMSF crashing every few minutes. I haven't tried the latest 9.6 drivers yet, but 9.4 & 9.5 do not like CMSF. There's a few threads about this already if you want more info - if you don't have an ATI graphics card I can't help I'm afraid! 0 Quote Link to comment Share on other sites More sharing options...
acrashb Posted June 19, 2009 Author Share Posted June 19, 2009 Good call. I was running 9.4 (driver version 8.60) - tried upgrading to 9.6 (driver 8.620), still the same issue. Then tried downgrading to 9.3 (driver 8.591) - after some epic effort including using "driver cleaner" to get rid of the old crap, finished. Now CMSF is working right again. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted June 20, 2009 Share Posted June 20, 2009 When will people learn the lesson about ATI? 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted June 20, 2009 Share Posted June 20, 2009 There definatly still is a memory leak in CM:SF though. After I exit the game I need to restart the game and then exit again or restart the computer to release the memory it's using. 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted June 20, 2009 Share Posted June 20, 2009 I've noticed on larger maps that if I quit and reload an earlier save, often it will hang at 2% loading and I'll have to Ctrl Alt Del to kill the game. Like I say, this seems to only happen on larger maps. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted June 20, 2009 Share Posted June 20, 2009 There definatly still is a memory leak in CM:SF though. After I exit the game I need to restart the game and then exit again or restart the computer to release the memory it's using. Is memory is still allocated after a process exits it cannot be that process' fault. All handles that program had to that memory are gone and they should be released by the operating system (in this case the some drivers and as usual ATI has different ideas about the matter than... everybody else). 0 Quote Link to comment Share on other sites More sharing options...
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