emf Posted May 26, 2009 Share Posted May 26, 2009 Recently I was trying to set up a script whereby if the Axis declares war on the USA that Cuba would enter the war and start a convoy to the USA. The problem I'm having is that Cuba starts the game as neutral. Now I can code for Cuba being neutral or I can code for Cuba being Allied but it requires 2 separate scripts. Everthing I've seen requires "this AND that", and I need "this OR that". Is there a was to do this in one script, Cuba as neutral OR allied? For that matter what other comparisons can you make? Greater than or less than, ELSE, ELSE IF, NOT, etc... 0 Quote Link to comment Share on other sites More sharing options...
Bill101 Posted May 26, 2009 Share Posted May 26, 2009 Hi EMF It will require two scripts as they are both separate features (i.e. one is a country's activation, the other a convoy): 1) To ensure that Cuba joins the war when the USA does. 2) To set up a convoy at this point. I hope this helps. Bill 0 Quote Link to comment Share on other sites More sharing options...
emf Posted May 26, 2009 Author Share Posted May 26, 2009 OK Thanks Bill101 0 Quote Link to comment Share on other sites More sharing options...
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